Compare commits

...

5 Commits

Author SHA1 Message Date
_Redstone_c_ 1aa620380b Job System - Done! 2021-01-31 20:51:35 +08:00
_Redstone_c_ d7be9187e8 Procedural Drawing 2021-01-31 17:55:48 +08:00
_Redstone_c_ 1d3d62dd31 Flat Hierarchy 2021-01-31 16:25:50 +08:00
_Redstone_c_ 7adb1376a8 Fractal 2021-01-31 15:48:04 +08:00
_Redstone_c_ d9f517b3f6 From Compute Shaders (Part) 2021-01-31 14:53:12 +08:00
350 changed files with 60218 additions and 70 deletions

8
Assets/Fractal.meta Normal file
View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5c5c09c79ba995b4cbb07fc6eecd341b
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,92 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Fractal URP
m_Shader: {fileID: -6465566751694194690, guid: 2ccc118ffa0f0574ba86592258e86a9e,
type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- Vector1_8EEC20FB: 0.5
- _AlphaClip: 0
- _Blend: 0
- _BumpScale: 1
- _Cull: 2
- _Cutoff: 0.5
- _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- Vector3_32FB817D: {r: 1, g: 1, b: 0, a: 0}
- _BaseColor: {r: 1, g: 1, b: 0, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
--- !u!114 &8940294238544827188
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 2

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8f3914ac4291e664ba60ae208ae66460
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because one or more lines are too long

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 2ccc118ffa0f0574ba86592258e86a9e
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3}

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: b08fb045073b77a4fbd4ee9db891e56c
guid: 5179f3f940ffb6046b58cd0906abe65f
folderAsset: yes
DefaultImporter:
externalObjects: {}

View File

@ -38,24 +38,23 @@ RenderSettings:
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 705507994}
m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
m_IndirectSpecularColor: {r: 0.18028383, g: 0.22571409, b: 0.30692282, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 11
m_GIWorkflowMode: 1
m_GIWorkflowMode: 0
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_TemporalCoherenceThreshold: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 10
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
@ -63,6 +62,7 @@ LightmapSettings:
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
@ -77,10 +77,16 @@ LightmapSettings:
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 500
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 500
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 2
m_PVRDenoiserTypeDirect: 0
m_PVRDenoiserTypeIndirect: 0
m_PVRDenoiserTypeAO: 0
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVRFilteringMode: 1
m_PVREnvironmentMIS: 0
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
@ -88,7 +94,9 @@ LightmapSettings:
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ShowResolutionOverlay: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 1
--- !u!196 &4
@ -113,11 +121,58 @@ NavMeshSettings:
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &197491472
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 197491476}
- component: {fileID: 197491473}
m_Layer: 0
m_Name: Fractal
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &197491473
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 197491472}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bef3764eec961e04db4297ce68f82391, type: 3}
m_Name:
m_EditorClassIdentifier:
depth: 8
mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
material: {fileID: 2100000, guid: 8f3914ac4291e664ba60ae208ae66460, type: 2}
--- !u!4 &197491476
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 197491472}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &705507993
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 705507995}
@ -133,15 +188,18 @@ GameObject:
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 705507993}
m_Enabled: 1
serializedVersion: 8
serializedVersion: 10
m_Type: 1
m_Shape: 0
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 2
@ -151,6 +209,24 @@ Light:
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
@ -158,37 +234,43 @@ Light:
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 1
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 8.49e-43, y: 7.1e-44, z: 0, w: -4.263887e+10}
m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!4 &705507995
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 705507993}
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
m_LocalRotation: {x: 0.40821788, y: 0.23456976, z: -0.10938167, w: 0.8754261}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
m_LocalEulerAnglesHint: {x: 50, y: 30, z: 0}
--- !u!1 &963194225
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 963194228}
- component: {fileID: 963194227}
- component: {fileID: 963194226}
- component: {fileID: 963194229}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
@ -200,23 +282,26 @@ GameObject:
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 963194225}
m_Enabled: 1
--- !u!20 &963194227
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 963194225}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_GateFitMode: 2
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
@ -248,12 +333,439 @@ Camera:
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 963194225}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1, z: -10}
m_LocalRotation: {x: -0.20025373, y: -0.15736002, z: 0.032605395, w: -0.96647465}
m_LocalPosition: {x: -0.7724853, y: 1.44468, z: -2.6019344}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 37.741, y: 43.286003, z: 3.548}
--- !u!114 &963194229
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 963194225}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_RenderShadows: 1
m_RequiresDepthTextureOption: 2
m_RequiresOpaqueTextureOption: 2
m_CameraType: 0
m_Cameras: []
m_RendererIndex: -1
m_VolumeLayerMask:
serializedVersion: 2
m_Bits: 1
m_VolumeTrigger: {fileID: 0}
m_RenderPostProcessing: 0
m_Antialiasing: 0
m_AntialiasingQuality: 2
m_StopNaN: 0
m_Dithering: 0
m_ClearDepth: 1
m_RequiresDepthTexture: 0
m_RequiresColorTexture: 0
m_Version: 2
--- !u!1 &1041806738
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1041806742}
- component: {fileID: 1041806741}
- component: {fileID: 1041806740}
- component: {fileID: 1041806739}
m_Layer: 5
m_Name: Canvas
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1041806739
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1041806738}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
m_Name:
m_EditorClassIdentifier:
m_IgnoreReversedGraphics: 1
m_BlockingObjects: 0
m_BlockingMask:
serializedVersion: 2
m_Bits: 4294967295
--- !u!114 &1041806740
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1041806738}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
m_Name:
m_EditorClassIdentifier:
m_UiScaleMode: 0
m_ReferencePixelsPerUnit: 100
m_ScaleFactor: 1
m_ReferenceResolution: {x: 800, y: 600}
m_ScreenMatchMode: 0
m_MatchWidthOrHeight: 0
m_PhysicalUnit: 3
m_FallbackScreenDPI: 96
m_DefaultSpriteDPI: 96
m_DynamicPixelsPerUnit: 1
--- !u!223 &1041806741
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1041806738}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 0
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 0
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_AdditionalShaderChannelsFlag: 25
m_SortingLayerID: 0
m_SortingOrder: 0
m_TargetDisplay: 0
--- !u!224 &1041806742
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1041806738}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0, y: 0, z: 0}
m_Children:
- {fileID: 1243679486}
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0, y: 0}
--- !u!1 &1243679485
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1243679486}
- component: {fileID: 1243679488}
- component: {fileID: 1243679487}
m_Layer: 5
m_Name: Panel
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1243679486
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1243679485}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1844483590}
m_Father: {fileID: 1041806742}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 1}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 38, y: 70}
m_Pivot: {x: 1, y: 1}
--- !u!114 &1243679487
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1243679485}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0, g: 0, b: 0, a: 0.392}
m_RaycastTarget: 1
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &1243679488
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1243679485}
m_CullTransparentMesh: 0
--- !u!1 &1686353744
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1686353747}
- component: {fileID: 1686353746}
- component: {fileID: 1686353745}
m_Layer: 0
m_Name: EventSystem
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1686353745
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1686353744}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3}
m_Name:
m_EditorClassIdentifier:
m_HorizontalAxis: Horizontal
m_VerticalAxis: Vertical
m_SubmitButton: Submit
m_CancelButton: Cancel
m_InputActionsPerSecond: 10
m_RepeatDelay: 0.5
m_ForceModuleActive: 0
--- !u!114 &1686353746
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1686353744}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_FirstSelected: {fileID: 0}
m_sendNavigationEvents: 1
m_DragThreshold: 10
--- !u!4 &1686353747
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1686353744}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1844483589
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1844483590}
- component: {fileID: 1844483592}
- component: {fileID: 1844483591}
- component: {fileID: 1844483593}
m_Layer: 5
m_Name: Frame Rate Text
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1844483590
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1844483589}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1243679486}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1844483591
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1844483589}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: 'FPS
000
000
000'
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4294967295
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 14
m_fontSizeBase: 14
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_HorizontalAlignment: 2
m_VerticalAlignment: 512
m_textAlignment: 65535
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_enableWordWrapping: 1
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_linkedTextComponent: {fileID: 0}
parentLinkedComponent: {fileID: 0}
m_enableKerning: 1
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 1
m_isCullingEnabled: 0
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_IsTextObjectScaleStatic: 0
m_VertexBufferAutoSizeReduction: 1
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_hasFontAssetChanged: 0
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
--- !u!222 &1844483592
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1844483589}
m_CullTransparentMesh: 0
--- !u!114 &1844483593
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1844483589}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: db0de69e270b20648a07ce8befb7b34d, type: 3}
m_Name:
m_EditorClassIdentifier:
display: {fileID: 1844483591}
displayMode: 0
sampleDuration: 1

8
Assets/Script.meta Normal file
View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: ed489eaa7cd8282449ae15b8429177a3
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

184
Assets/Script/Fractal.cs Normal file
View File

@ -0,0 +1,184 @@
using Unity.Burst;
using Unity.Collections;
using Unity.Jobs;
using Unity.Mathematics;
using UnityEngine;
using static Unity.Mathematics.math;
using quaternion = Unity.Mathematics.quaternion;
public class Fractal : MonoBehaviour
{
[BurstCompile(FloatPrecision.Standard, FloatMode.Fast, CompileSynchronously = true)]
private struct UpdateFractalLevelJob : IJobFor
{
public float spinAngleDelta;
public float scale;
[ReadOnly]
public NativeArray<FractalPart> parents;
public NativeArray<FractalPart> parts;
[WriteOnly]
public NativeArray<float3x4> matrices;
public void Execute(int i)
{
var parent = parents[i / 5];
var part = parts[i];
part.spinAngle += spinAngleDelta;
part.worldRotation = mul(parent.worldRotation,
mul(part.rotation, quaternion.RotateY(part.spinAngle))
);
part.worldPosition =
parent.worldPosition +
mul(parent.worldRotation, 1.5f * scale * part.direction);
parts[i] = part;
float3x3 r = float3x3(part.worldRotation) * scale;
matrices[i] = float3x4(r.c0, r.c1, r.c2, part.worldPosition);
}
}
private struct FractalPart
{
public float3 direction, worldPosition;
public quaternion rotation, worldRotation;
public float spinAngle;
}
NativeArray<FractalPart>[] parts;
NativeArray<float3x4>[] matrices;
[SerializeField, Range(1, 8)]
int depth = 4;
[SerializeField]
Mesh mesh = default;
[SerializeField]
Material material = default;
static float3[] directions =
{
up(), right(), left(), forward(), back()
};
static quaternion[] rotations =
{
quaternion.identity,
quaternion.RotateZ(-0.5f * PI), quaternion.RotateZ(0.5f * PI),
quaternion.RotateX(0.5f * PI), quaternion.RotateX(-0.5f * PI)
};
private FractalPart CreatePart(int childIndex)
{
return new FractalPart()
{
direction = directions[childIndex],
rotation = rotations[childIndex]
};
}
ComputeBuffer[] matricesBuffers;
static readonly int matricesId = Shader.PropertyToID("_Matrices");
static MaterialPropertyBlock propertyBlock;
private void OnEnable()
{
parts = new NativeArray<FractalPart>[depth];
matrices = new NativeArray<float3x4>[depth];
matricesBuffers = new ComputeBuffer[depth];
int stride = 12 * 4;
for (int i = 0, length = 1; i < parts.Length; i++, length *= 5)
{
parts[i] = new NativeArray<FractalPart>(length, Allocator.Persistent);
matrices[i] = new NativeArray<float3x4>(length, Allocator.Persistent);
matricesBuffers[i] = new ComputeBuffer(length, stride);
}
parts[0][0] = CreatePart(0);
for (int li = 1; li < parts.Length; li++)
{
NativeArray<FractalPart> levelParts = parts[li];
for (int fpi = 0; fpi < levelParts.Length; fpi += 5)
{
for (int ci = 0; ci < 5; ci++)
{
levelParts[fpi + ci] = CreatePart(ci);
}
}
}
if (propertyBlock == null)
{
propertyBlock = new MaterialPropertyBlock();
}
}
private void OnDisable()
{
for (int i = 0; i < matricesBuffers.Length; i++)
{
matricesBuffers[i].Release();
parts[i].Dispose();
matrices[i].Dispose();
}
parts = null;
matrices = null;
matricesBuffers = null;
}
void OnValidate()
{
if (parts != null && enabled)
{
OnDisable();
OnEnable();
}
}
private void Update()
{
float spinAngleDelta = 0.125f * PI * Time.deltaTime;
FractalPart rootPart = parts[0][0];
rootPart.spinAngle += spinAngleDelta;
rootPart.worldRotation = mul(transform.rotation,
mul(rootPart.rotation, quaternion.RotateY(rootPart.spinAngle))
);
rootPart.worldPosition = transform.position;
parts[0][0] = rootPart;
float objectScale = transform.lossyScale.x;
float3x3 r = float3x3(rootPart.worldRotation) * objectScale;
matrices[0][0] = float3x4(r.c0, r.c1, r.c2, rootPart.worldPosition);
float scale = objectScale;
JobHandle jobHandle = default;
for (int li = 1; li < parts.Length; li++)
{
scale *= 0.5f;
jobHandle = new UpdateFractalLevelJob
{
spinAngleDelta = spinAngleDelta,
scale = scale,
parents = parts[li - 1],
parts = parts[li],
matrices = matrices[li]
}.ScheduleParallel(parts[li].Length, 5, jobHandle);
}
jobHandle.Complete();
var bounds = new Bounds(rootPart.worldPosition, float3(3f * objectScale));
for (int i = 0; i < matricesBuffers.Length; i++)
{
ComputeBuffer buffer = matricesBuffers[i];
buffer.SetData(matrices[i]);
propertyBlock.SetBuffer(matricesId, buffer);
Graphics.DrawMeshInstancedProcedural(mesh, 0, material, bounds, buffer.count, propertyBlock);
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: bef3764eec961e04db4297ce68f82391
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,66 @@
using UnityEngine;
using TMPro;
public class FrameRateCounter : MonoBehaviour
{
[SerializeField]
TextMeshProUGUI display = default;
public enum DisplayMode { FPS, MS };
[SerializeField]
DisplayMode displayMode = DisplayMode.FPS;
[SerializeField, Range(0.1f, 2.0f)]
float sampleDuration = 1.0f;
int frames;
float duration;
float bestDuration = float.MaxValue;
float worstDuration = 0.0f;
private void Update()
{
var frameDuration = Time.unscaledDeltaTime;
frames++;
duration += frameDuration;
if (frameDuration < bestDuration)
{
bestDuration = frameDuration;
}
if (frameDuration > worstDuration)
{
worstDuration = frameDuration;
}
if (duration >= sampleDuration)
{
if (displayMode == DisplayMode.FPS)
{
display.SetText(
"FPS\n{0:0}\n{1:0}\n{2:0}",
1.0f / bestDuration,
frames / duration,
1.0f / worstDuration
);
}
else
{
display.SetText(
"FPS\n{0:1}\n{1:1}\n{2:1}",
1000.0f * bestDuration,
1000.0f * duration / frames,
1000.0f * worstDuration
);
}
frames = 0;
duration = 0.0f;
bestDuration = float.MaxValue;
worstDuration = 0.0f;
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: db0de69e270b20648a07ce8befb7b34d
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,21 @@
#if defined(UNITY_PROCEDURAL_INSTANCING_ENABLED)
StructuredBuffer<float3x4> _Matrices;
#endif
void ConfigureProcedural () {
#if defined(UNITY_PROCEDURAL_INSTANCING_ENABLED)
float3x4 m = _Matrices[unity_InstanceID];
unity_ObjectToWorld._m00_m01_m02_m03 = m._m00_m01_m02_m03;
unity_ObjectToWorld._m10_m11_m12_m13 = m._m10_m11_m12_m13;
unity_ObjectToWorld._m20_m21_m22_m23 = m._m20_m21_m22_m23;
unity_ObjectToWorld._m30_m31_m32_m33 = float4(0.0, 0.0, 0.0, 1.0);
#endif
}
void ShaderGraphFunction_float (float3 In, out float3 Out) {
Out = In;
}
void ShaderGraphFunction_half (half3 In, out half3 Out) {
Out = In;
}

View File

@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 0ed85852d1001bf44b1fef32640df23b
ShaderImporter:
externalObjects: {}
defaultTextures: []
nonModifiableTextures: []
userData:
assetBundleName:
assetBundleVariant:

8
Assets/TextMesh Pro.meta Normal file
View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: f54d1bd14bd3ca042bd867b519fee8cc
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8e7e8f5a82a3a134e91c54efd2274ea9
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 1b8d251f9af63b746bf2f7ffe00ebb9b
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: ce51c8e33b734b4db6086586558c53a3
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b63e0053080646b9819789bf3bf9fa17
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,93 @@
Copyright (c) 2011, Vernon Adams (vern@newtypography.co.uk),
with Reserved Font Name Anton.
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
http://scripts.sil.org/OFL
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 73a79399807f4e8388c2cbb5494681ca
timeCreated: 1484172033
licenseType: Pro
TextScriptImporter:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@ -0,0 +1,19 @@
fileFormatVersion: 2
guid: 997a43b767814dd0a7642ec9b78cba41
timeCreated: 1484172033
licenseType: Pro
TrueTypeFontImporter:
serializedVersion: 2
fontSize: 16
forceTextureCase: -2
characterSpacing: 1
characterPadding: 0
includeFontData: 1
use2xBehaviour: 0
fontNames: []
fallbackFontReferences: []
customCharacters:
fontRenderingMode: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,93 @@
Copyright (c) 2010 by vernon adams (vern@newtypography.co.uk),
with Reserved Font Name Bangers.
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
http://scripts.sil.org/OFL
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: efe0bf4ac872451e91612d1ae593f480
timeCreated: 1484171296
licenseType: Pro
TextScriptImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,19 @@
fileFormatVersion: 2
guid: 5dd49b3eacc540408c98eee0de38e0f1
timeCreated: 1484171297
licenseType: Pro
TrueTypeFontImporter:
serializedVersion: 2
fontSize: 16
forceTextureCase: -2
characterSpacing: 1
characterPadding: 0
includeFontData: 1
use2xBehaviour: 0
fontNames: []
fallbackFontReferences: []
customCharacters:
fontRenderingMode: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,22 @@
fileFormatVersion: 2
guid: 8a2b9e2a607dd2143b58c44bc32410b4
TrueTypeFontImporter:
externalObjects: {}
serializedVersion: 4
fontSize: 16
forceTextureCase: -2
characterSpacing: 0
characterPadding: 1
includeFontData: 1
fontName: Electronic Highway Sign
fontNames:
- Electronic Highway Sign
fallbackFontReferences: []
customCharacters:
fontRenderingMode: 0
ascentCalculationMode: 1
useLegacyBoundsCalculation: 0
shouldRoundAdvanceValue: 1
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,92 @@
Copyright (c) 2011-2012, Vernon Adams (vern@newtypography.co.uk), with Reserved Font Names 'Oswald'
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
http://scripts.sil.org/OFL
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d2cf87a8a7a94aa8b80dff1c807c1178
timeCreated: 1484171296
licenseType: Pro
TextScriptImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,19 @@
fileFormatVersion: 2
guid: c9f6d0e7bc8541498c9a4799ba184ede
timeCreated: 1484171297
licenseType: Pro
TrueTypeFontImporter:
serializedVersion: 2
fontSize: 16
forceTextureCase: -2
characterSpacing: 1
characterPadding: 0
includeFontData: 1
use2xBehaviour: 0
fontNames: []
fallbackFontReferences: []
customCharacters:
fontRenderingMode: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,22 @@
fileFormatVersion: 2
guid: 4beb055f07aaff244873dec698d0363e
TrueTypeFontImporter:
externalObjects: {}
serializedVersion: 4
fontSize: 16
forceTextureCase: -2
characterSpacing: 0
characterPadding: 1
includeFontData: 1
fontName: Roboto
fontNames:
- Roboto
fallbackFontReferences: []
customCharacters:
fontRenderingMode: 0
ascentCalculationMode: 1
useLegacyBoundsCalculation: 0
shouldRoundAdvanceValue: 1
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 5808953df7a24274a851aa6dee52d30e
folderAsset: yes
timeCreated: 1436068007
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,84 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Crate - Surface Shader Scene
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _EMISSION _NORMALMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 8878a782f4334ecbbcf683b3ac780966, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 602cb87b6a29443b8636370ea0751574, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 0.5
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EmissionScaleUI: 0
- _GlossMapScale: 1
- _Glossiness: 0.233
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 1
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 0.712}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
- _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}

View File

@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: e6b9b44320f4448d9d5e0ee634259966
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,207 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Ground - Logo Scene
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _NORMALMAP
m_LightmapFlags: 5
m_CustomRenderQueue: -1
stringTagMap: {}
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
data:
first:
name: _MainTex
second:
m_Texture: {fileID: 2800000, guid: 1cdc5b506b1a4a33a53c30669ced1f51, type: 3}
m_Scale: {x: 20, y: 20}
m_Offset: {x: 0, y: 0}
data:
first:
name: _BumpMap
second:
m_Texture: {fileID: 2800000, guid: 8b8c8a10edf94ddc8cc4cc4fcd5696a9, type: 3}
m_Scale: {x: 30, y: 50}
m_Offset: {x: 0, y: 0}
data:
first:
name: _DetailNormalMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _ParallaxMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _OcclusionMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _EmissionMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _DetailMask
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _DetailAlbedoMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _MetallicGlossMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _BorderTex
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _FillTex
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _EdgeTex
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
data:
first:
name: _SrcBlend
second: 1
data:
first:
name: _DstBlend
second: 0
data:
first:
name: _Radius
second: 0
data:
first:
name: _Cutoff
second: .5
data:
first:
name: _Shininess
second: .220354751
data:
first:
name: _Parallax
second: .0199999996
data:
first:
name: _ZWrite
second: 1
data:
first:
name: _Glossiness
second: .344000012
data:
first:
name: _BumpScale
second: 1
data:
first:
name: _OcclusionStrength
second: 1
data:
first:
name: _DetailNormalMapScale
second: 1
data:
first:
name: _UVSec
second: 0
data:
first:
name: _Mode
second: 0
data:
first:
name: _Metallic
second: 0
data:
first:
name: _EmissionScaleUI
second: 0
data:
first:
name: _EdgeSoftness
second: 0
data:
first:
name: _DiffusePower
second: 1
data:
first:
name: _Border
second: .0214285739
data:
first:
name: _Size
second: .100000001
data:
first:
name: _EdgeWidth
second: 0
m_Colors:
data:
first:
name: _EmissionColor
second: {r: 0, g: 0, b: 0, a: 0}
data:
first:
name: _Color
second: {r: 1, g: 1, b: 1, a: 1}
data:
first:
name: _SpecColor
second: {r: .5, g: .5, b: .5, a: 1}
data:
first:
name: _EmissionColorUI
second: {r: 1, g: 1, b: 1, a: 1}
data:
first:
name: _FaceColor
second: {r: 1, g: 1, b: 1, a: 1}
data:
first:
name: _BorderColor
second: {r: 0, g: 0, b: 0, a: 1}

View File

@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: c719e38f25a9480abd2480ab621a2949
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,112 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Ground - Surface Shader Scene
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _EMISSION
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BorderTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 2800000, guid: c45cd05946364f32aba704f0853a975b, type: 3}
m_Scale: {x: 10, y: 10}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EdgeTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FillTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 85ac55597b97403c82fc6601a93cf241, type: 3}
m_Scale: {x: 5, y: 5}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Border: 0.021428574
- _BumpScale: 0.25
- _ColorMask: 15
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DiffusePower: 1
- _DstBlend: 0
- _EdgeSoftness: 0
- _EdgeWidth: 0
- _EmissionScaleUI: 0
- _GlossMapScale: 1
- _Glossiness: 0.348
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _Radius: 0
- _Shininess: 0.24302611
- _Size: 0.1
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _Strength: 0.2
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _BorderColor: {r: 0, g: 0, b: 0, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 0.8784314}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
- _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1}
- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}

View File

@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: aadd5a709a48466c887296bb5b1b8110
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,127 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Small Crate_diffuse
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _EMISSION _NORMALMAP
m_LightmapFlags: 1
m_CustomRenderQueue: -1
stringTagMap: {}
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
- first:
name: _BumpMap
second:
m_Texture: {fileID: 2800000, guid: 8878a782f4334ecbbcf683b3ac780966, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _DetailAlbedoMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _DetailMask
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _DetailNormalMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _EmissionMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _MainTex
second:
m_Texture: {fileID: 2800000, guid: 602cb87b6a29443b8636370ea0751574, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _MetallicGlossMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _OcclusionMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _ParallaxMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- first:
name: _BumpScale
second: 1
- first:
name: _Cutoff
second: 0.5
- first:
name: _DetailNormalMapScale
second: 1
- first:
name: _DstBlend
second: 0
- first:
name: _GlossMapScale
second: 1
- first:
name: _Glossiness
second: 0.5
- first:
name: _GlossyReflections
second: 1
- first:
name: _Metallic
second: 0
- first:
name: _Mode
second: 0
- first:
name: _OcclusionStrength
second: 1
- first:
name: _Parallax
second: 0.02
- first:
name: _SmoothnessTextureChannel
second: 0
- first:
name: _SpecularHighlights
second: 1
- first:
name: _SrcBlend
second: 1
- first:
name: _UVSec
second: 0
- first:
name: _ZWrite
second: 1
m_Colors:
- first:
name: _Color
second: {r: 1, g: 1, b: 1, a: 1}
- first:
name: _EmissionColor
second: {r: 0, g: 0, b: 0, a: 1}

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 22262639920f43d6be32430e4e58350d
timeCreated: 1473643741
licenseType: Pro
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 5bff2544887143f5807c7d5059d07f79
folderAsset: yes
timeCreated: 1436068007
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,280 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &121924
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 224: {fileID: 22414422}
- 222: {fileID: 22260028}
- 114: {fileID: 11487728}
m_Layer: 0
m_Name: TextMeshPro Text
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &188050
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 224: {fileID: 22450954}
- 222: {fileID: 22204918}
- 114: {fileID: 11486278}
- 114: {fileID: 11427010}
- 114: {fileID: 11405862}
- 225: {fileID: 22524478}
m_Layer: 0
m_Name: Text Popup
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &11405862
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 188050}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1741964061, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
m_Name:
m_EditorClassIdentifier:
m_HorizontalFit: 2
m_VerticalFit: 2
--- !u!114 &11427010
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 188050}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1297475563, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Padding:
m_Left: 10
m_Right: 10
m_Top: 10
m_Bottom: 10
m_ChildAlignment: 0
m_Spacing: 0
m_ChildForceExpandWidth: 1
m_ChildForceExpandHeight: 1
--- !u!114 &11486278
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 188050}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.10542818, g: 0.21589755, b: 0.47794116, a: 0.9411765}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
--- !u!114 &11487728
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 121924}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_text: Sample
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4294967295
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
m_enableVertexGradient: 0
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_outlineColor:
serializedVersion: 2
rgba: 4278190080
m_fontSize: 36
m_fontSizeBase: 36
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_textAlignment: 514
m_isAlignmentEnumConverted: 1
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_enableWordWrapping: 0
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_firstOverflowCharacterIndex: -1
m_linkedTextComponent: {fileID: 0}
m_isLinkedTextComponent: 0
m_enableKerning: 1
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 1
m_isCullingEnabled: 0
m_ignoreRectMaskCulling: 0
m_ignoreCulling: 1
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_firstVisibleCharacter: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_textInfo:
textComponent: {fileID: 0}
characterCount: 6
spriteCount: 0
spaceCount: 0
wordCount: 1
linkCount: 0
lineCount: 1
pageCount: 1
materialCount: 1
m_havePropertiesChanged: 1
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_spriteAnimator: {fileID: 0}
m_isInputParsingRequired: 1
m_inputSource: 0
m_hasFontAssetChanged: 0
m_subTextObjects:
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
m_baseMaterial: {fileID: 2100000, guid: 316f956b856b45c448987b5018ec3ef4, type: 2}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
--- !u!222 &22204918
CanvasRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 188050}
--- !u!222 &22260028
CanvasRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 121924}
--- !u!224 &22414422
RectTransform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 121924}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 22450954}
m_RootOrder: 0
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!224 &22450954
RectTransform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 188050}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 22414422}
m_Father: {fileID: 0}
m_RootOrder: 0
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!225 &22524478
CanvasGroup:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 188050}
m_Enabled: 1
m_Alpha: 1
m_Interactable: 0
m_BlocksRaycasts: 0
m_IgnoreParentGroups: 0
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 188050}
m_IsPrefabParent: 1

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b06f0e6c1dfa4356ac918da1bb32c603
timeCreated: 1435130987
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,219 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 22495902}
- component: {fileID: 3300000}
- component: {fileID: 2300000}
- component: {fileID: 11400000}
- component: {fileID: 22227760}
m_Layer: 0
m_Name: TextMeshPro - Prefab 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!23 &2300000
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &3300000
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Mesh: {fileID: 0}
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_text: Seems to be ok!
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4294967295
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
m_enableVertexGradient: 0
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_outlineColor:
serializedVersion: 2
rgba: 4278190080
m_fontSize: 36
m_fontSizeBase: 36
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_textAlignment: 0
m_isAlignmentEnumConverted: 0
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_enableWordWrapping: 0
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_firstOverflowCharacterIndex: -1
m_linkedTextComponent: {fileID: 0}
m_isLinkedTextComponent: 0
m_isTextTruncated: 0
m_enableKerning: 0
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 0
m_isCullingEnabled: 0
m_ignoreRectMaskCulling: 0
m_ignoreCulling: 1
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0.3
m_geometrySortingOrder: 0
m_firstVisibleCharacter: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 0
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_textInfo:
textComponent: {fileID: 11400000}
characterCount: 15
spriteCount: 0
spaceCount: 3
wordCount: 4
linkCount: 0
lineCount: 1
pageCount: 1
materialCount: 1
m_havePropertiesChanged: 1
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_spriteAnimator: {fileID: 0}
m_isInputParsingRequired: 1
m_inputSource: 0
m_hasFontAssetChanged: 0
m_renderer: {fileID: 2300000}
m_subTextObjects:
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
m_maskType: 0
--- !u!222 &22227760
CanvasRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
--- !u!224 &22495902
RectTransform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: -4.87}
m_SizeDelta: {x: 28.005241, y: 4.035484}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 100000}
m_IsPrefabParent: 1

View File

@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: a6e39ced0ea046bcb636c3f0b2e2a745
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,219 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 22478072}
- component: {fileID: 3300000}
- component: {fileID: 2300000}
- component: {fileID: 11400000}
- component: {fileID: 22224556}
m_Layer: 0
m_Name: TextMeshPro - Prefab 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!23 &2300000
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &3300000
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Mesh: {fileID: 0}
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_text: Hello World!
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4294967295
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
m_enableVertexGradient: 0
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_outlineColor:
serializedVersion: 2
rgba: 4278190080
m_fontSize: 36
m_fontSizeBase: 36
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_textAlignment: 0
m_isAlignmentEnumConverted: 0
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_enableWordWrapping: 0
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_firstOverflowCharacterIndex: -1
m_linkedTextComponent: {fileID: 0}
m_isLinkedTextComponent: 0
m_isTextTruncated: 0
m_enableKerning: 0
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 0
m_isCullingEnabled: 0
m_ignoreRectMaskCulling: 0
m_ignoreCulling: 1
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0.3
m_geometrySortingOrder: 0
m_firstVisibleCharacter: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 0
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_textInfo:
textComponent: {fileID: 11400000}
characterCount: 12
spriteCount: 0
spaceCount: 1
wordCount: 2
linkCount: 0
lineCount: 1
pageCount: 1
materialCount: 1
m_havePropertiesChanged: 1
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_spriteAnimator: {fileID: 0}
m_isInputParsingRequired: 1
m_inputSource: 0
m_hasFontAssetChanged: 0
m_renderer: {fileID: 2300000}
m_subTextObjects:
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
m_maskType: 0
--- !u!222 &22224556
CanvasRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
--- !u!224 &22478072
RectTransform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 4.48}
m_SizeDelta: {x: 19.604034, y: 4.035484}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 100000}
m_IsPrefabParent: 1

View File

@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: fdad9d952ae84cafb74c63f2e694d042
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: d6d3a169ad794942a21da6a552d62f6f
folderAsset: yes
timeCreated: 1436068007
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 7f422cd1388b01047a58cd07c7a23d9d
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,17 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 54d21f6ece3b46479f0c328f8c6007e0, type: 3}
m_Name: Blue to Purple - Vertical
m_EditorClassIdentifier:
topLeft: {r: 0, g: 0.83448267, b: 1, a: 1}
topRight: {r: 0.1544118, g: 0.5801215, b: 1, a: 1}
bottomLeft: {r: 0.49168324, g: 0, b: 0.7058823, a: 1}
bottomRight: {r: 0.4901961, g: 0, b: 0.7019608, a: 1}

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 479a66fa4b094512a62b0a8e553ad95a
timeCreated: 1468189245
licenseType: Pro
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,17 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 54d21f6ece3b46479f0c328f8c6007e0, type: 3}
m_Name: Dark to Light Green - Vertical
m_EditorClassIdentifier:
topLeft: {r: 0, g: .661764741, b: 0, a: 1}
topRight: {r: 0, g: .573529422, b: .00224910071, a: 1}
bottomLeft: {r: .525490224, g: 1, b: .490196109, a: 1}
bottomRight: {r: .421999991, g: .992156923, b: .374000013, a: 1}

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 4c86a3366cd840348ebe8dc438570ee4
timeCreated: 1468443381
licenseType: Pro
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,17 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 54d21f6ece3b46479f0c328f8c6007e0, type: 3}
m_Name: Light to Dark Green - Vertical
m_EditorClassIdentifier:
topLeft: {r: 0.5147059, g: 1, b: 0.5147059, a: 1}
topRight: {r: 0.5137255, g: 1, b: 0.5137255, a: 1}
bottomLeft: {r: 0, g: 0.46323532, b: 0, a: 1}
bottomRight: {r: 0, g: 0.46274513, b: 0, a: 1}

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5cf8ae092ca54931b443bec5148f3c59
timeCreated: 1468443381
licenseType: Pro
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,17 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 54d21f6ece3b46479f0c328f8c6007e0, type: 3}
m_Name: Yellow to Orange - Vertical
m_EditorClassIdentifier:
topLeft: {r: 1, g: 1, b: 0.5661765, a: 1}
topRight: {r: 1, g: 1, b: 0.252, a: 1}
bottomLeft: {r: 1, g: 0, b: 0, a: 1}
bottomRight: {r: 1, g: 0, b: 0, a: 1}

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 69a525efa7e6472eab268f6ea605f06e
timeCreated: 1468213165
licenseType: Pro
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 4f1e85c79acf49968737939ce8b445c7
folderAsset: yes
timeCreated: 1436068007
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,104 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Anton SDF - Drop Shadow
m_Shader: {fileID: 4800000, guid: fe393ace9b354375a9cb14cdbbc28be4, type: 3}
m_ShaderKeywords: OUTLINE_ON UNDERLAY_ON
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 28933816116536082, guid: 8a89fa14b10d46a99122fd4f73fca9a2,
type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Ambient: 0.5
- _Bevel: 0.5
- _BevelClamp: 0
- _BevelOffset: 0
- _BevelRoundness: 0
- _BevelWidth: 0
- _BumpFace: 0
- _BumpOutline: 0
- _ColorMask: 15
- _Diffuse: 0.5
- _FaceDilate: 0.1
- _FaceUVSpeedX: 0
- _FaceUVSpeedY: 0
- _GlowInner: 0.05
- _GlowOffset: 0
- _GlowOuter: 0.05
- _GlowPower: 0.75
- _GradientScale: 10
- _LightAngle: 3.1416
- _MaskSoftnessX: 0
- _MaskSoftnessY: 0
- _OutlineSoftness: 0
- _OutlineUVSpeedX: 0
- _OutlineUVSpeedY: 0
- _OutlineWidth: 0.1
- _PerspectiveFilter: 0.875
- _Reflectivity: 10
- _ScaleRatioA: 0.9
- _ScaleRatioB: 0.6770833
- _ScaleRatioC: 0.64125
- _ScaleX: 1
- _ScaleY: 1
- _ShaderFlags: 0
- _Sharpness: 0
- _SpecularPower: 2
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _TextureHeight: 1024
- _TextureWidth: 1024
- _UnderlayDilate: 0
- _UnderlayOffsetX: 0.5
- _UnderlayOffsetY: -0.5
- _UnderlaySoftness: 0.05
- _VertexOffsetX: 0
- _VertexOffsetY: 0
- _WeightBold: 0.75
- _WeightNormal: 0
m_Colors:
- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
- _GlowColor: {r: 0, g: 1, b: 0, a: 0.5}
- _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767}
- _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 749b9069dc4742c5bfa5c74644049926
timeCreated: 1484173523
licenseType: Pro
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,104 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Anton SDF - Outline
m_Shader: {fileID: 4800000, guid: fe393ace9b354375a9cb14cdbbc28be4, type: 3}
m_ShaderKeywords: OUTLINE_ON
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 28933816116536082, guid: 8a89fa14b10d46a99122fd4f73fca9a2,
type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Ambient: 0.5
- _Bevel: 0.5
- _BevelClamp: 0
- _BevelOffset: 0
- _BevelRoundness: 0
- _BevelWidth: 0
- _BumpFace: 0
- _BumpOutline: 0
- _ColorMask: 15
- _Diffuse: 0.5
- _FaceDilate: 0.1
- _FaceUVSpeedX: 0
- _FaceUVSpeedY: 0
- _GlowInner: 0.05
- _GlowOffset: 0
- _GlowOuter: 0.05
- _GlowPower: 0.75
- _GradientScale: 10
- _LightAngle: 3.1416
- _MaskSoftnessX: 0
- _MaskSoftnessY: 0
- _OutlineSoftness: 0
- _OutlineUVSpeedX: 0
- _OutlineUVSpeedY: 0
- _OutlineWidth: 0.1
- _PerspectiveFilter: 0.875
- _Reflectivity: 10
- _ScaleRatioA: 0.8333333
- _ScaleRatioB: 0.6770833
- _ScaleRatioC: 0.59375
- _ScaleX: 1
- _ScaleY: 1
- _ShaderFlags: 0
- _Sharpness: 0
- _SpecularPower: 2
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _TextureHeight: 1024
- _TextureWidth: 1024
- _UnderlayDilate: 0
- _UnderlayOffsetX: 0
- _UnderlayOffsetY: 0
- _UnderlaySoftness: 0
- _VertexOffsetX: 0
- _VertexOffsetY: 0
- _WeightBold: 0.75
- _WeightNormal: 0
m_Colors:
- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
- _GlowColor: {r: 0, g: 1, b: 0, a: 0.5}
- _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767}
- _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a00013af81304728b2be1f4309ee2433
timeCreated: 1484173536
licenseType: Pro
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,104 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Anton SDF - Sunny Days
m_Shader: {fileID: 4800000, guid: 68e6db2ebdc24f95958faec2be5558d6, type: 3}
m_ShaderKeywords: BEVEL_ON UNDERLAY_ON
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceTex:
m_Texture: {fileID: 2800000, guid: 17c350171f7a3ca479f830547c66d187, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: -0.15}
- _MainTex:
m_Texture: {fileID: 28933816116536082, guid: 8a89fa14b10d46a99122fd4f73fca9a2,
type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 2800000, guid: 1cdc5b506b1a4a33a53c30669ced1f51, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Ambient: 0.5
- _Bevel: 0.25
- _BevelClamp: 0.345
- _BevelOffset: 0
- _BevelRoundness: 0
- _BevelWidth: 0
- _BumpFace: 0
- _BumpOutline: 0
- _ColorMask: 15
- _Diffuse: 0.5
- _FaceDilate: 0
- _FaceUVSpeedX: 0.1
- _FaceUVSpeedY: 0
- _GlowInner: 0.05
- _GlowOffset: 0
- _GlowOuter: 0.05
- _GlowPower: 0.75
- _GradientScale: 10
- _LightAngle: 3.1416
- _MaskSoftnessX: 0
- _MaskSoftnessY: 0
- _OutlineSoftness: 0
- _OutlineUVSpeedX: 0
- _OutlineUVSpeedY: 0
- _OutlineWidth: 0.15
- _PerspectiveFilter: 0.875
- _Reflectivity: 10
- _ScaleRatioA: 0.9
- _ScaleRatioB: 0.7875
- _ScaleRatioC: 0.7875
- _ScaleX: 1
- _ScaleY: 1
- _ShaderFlags: 1
- _Sharpness: 0
- _SpecularPower: 2
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _TextureHeight: 1024
- _TextureWidth: 1024
- _UnderlayDilate: 0
- _UnderlayOffsetX: 0.75
- _UnderlayOffsetY: -0.75
- _UnderlaySoftness: 0.1
- _VertexOffsetX: 0
- _VertexOffsetY: 0
- _WeightBold: 0.5
- _WeightNormal: 0
m_Colors:
- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
- _GlowColor: {r: 0, g: 1, b: 0, a: 0.5}
- _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767}
- _OutlineColor: {r: 0.5882353, g: 0.5882353, b: 0.5882353, a: 1}
- _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecularColor: {r: 0.9921569, g: 0.90196085, b: 0.40000004, a: 1}
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 6522f30e342599e4e9dd4cc2cc03c830
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,291 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2140474
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Anton SDF Material
m_Shader: {fileID: 4800000, guid: fe393ace9b354375a9cb14cdbbc28be4, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 28933816116536082}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Ambient: 0.5
- _Bevel: 0.5
- _BevelClamp: 0
- _BevelOffset: 0
- _BevelRoundness: 0
- _BevelWidth: 0
- _BumpFace: 0
- _BumpOutline: 0
- _ColorMask: 15
- _Diffuse: 0.5
- _FaceDilate: 0
- _FaceUVSpeedX: 0
- _FaceUVSpeedY: 0
- _GlowInner: 0.05
- _GlowOffset: 0
- _GlowOuter: 0.05
- _GlowPower: 0.75
- _GradientScale: 10
- _LightAngle: 3.1416
- _MaskSoftnessX: 0
- _MaskSoftnessY: 0
- _OutlineSoftness: 0
- _OutlineUVSpeedX: 0
- _OutlineUVSpeedY: 0
- _OutlineWidth: 0
- _PerspectiveFilter: 0.875
- _Reflectivity: 10
- _ScaleRatioA: 0.9
- _ScaleRatioB: 0.6770833
- _ScaleRatioC: 0.73125
- _ScaleX: 1
- _ScaleY: 1
- _ShaderFlags: 0
- _Sharpness: 0
- _SpecularPower: 2
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _TextureHeight: 1024
- _TextureWidth: 1024
- _UnderlayDilate: 0
- _UnderlayOffsetX: 0
- _UnderlayOffsetY: 0
- _UnderlaySoftness: 0
- _VertexOffsetX: 0
- _VertexOffsetY: 0
- _WeightBold: 0.75
- _WeightNormal: 0
m_Colors:
- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
- _GlowColor: {r: 0, g: 1, b: 0, a: 0.5}
- _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767}
- _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 71c1514a6bd24e1e882cebbe1904ce04, type: 3}
m_Name: Anton SDF
m_EditorClassIdentifier:
hashCode: -1153031989
material: {fileID: 2140474}
materialHashCode: -1211947936
m_Version: 1.1.0
m_SourceFontFileGUID: 997a43b767814dd0a7642ec9b78cba41
m_SourceFontFile_EditorRef: {fileID: 12800000, guid: 997a43b767814dd0a7642ec9b78cba41,
type: 3}
m_SourceFontFile: {fileID: 12800000, guid: 997a43b767814dd0a7642ec9b78cba41, type: 3}
m_AtlasPopulationMode: 1
m_FaceInfo:
m_FamilyName: Anton
m_StyleName: Regular
m_PointSize: 90
m_Scale: 1
m_LineHeight: 132.05566
m_AscentLine: 102.43652
m_CapLine: 70
m_MeanLine: 66
m_Baseline: 0
m_DescentLine: -29.61914
m_SuperscriptOffset: 102.43652
m_SuperscriptSize: 0.5
m_SubscriptOffset: -29.61914
m_SubscriptSize: 0.5
m_UnderlineOffset: -13.491211
m_UnderlineThickness: 4.482422
m_StrikethroughOffset: 26.4
m_StrikethroughThickness: 4.482422
m_TabWidth: 21
m_GlyphTable: []
m_CharacterTable: []
m_AtlasTextures:
- {fileID: 28933816116536082}
m_AtlasTextureIndex: 0
m_UsedGlyphRects: []
m_FreeGlyphRects:
- m_X: 0
m_Y: 0
m_Width: 1023
m_Height: 1023
m_fontInfo:
Name: Anton
PointSize: 73
Scale: 1
CharacterCount: 97
LineHeight: 107.125
Baseline: 0
Ascender: 83.09375
CapHeight: 56.8125
Descender: -24.03125
CenterLine: 0
SuperscriptOffset: 83.09375
SubscriptOffset: -10.942871
SubSize: 0.5
Underline: -10.942871
UnderlineThickness: 3.6357422
strikethrough: 22.725
strikethroughThickness: 0
TabWidth: 171.25
Padding: 5
AtlasWidth: 512
AtlasHeight: 512
atlas: {fileID: 0}
m_AtlasWidth: 1024
m_AtlasHeight: 1024
m_AtlasPadding: 9
m_AtlasRenderMode: 4165
m_glyphInfoList: []
m_KerningTable:
kerningPairs: []
m_FallbackFontAssetTable: []
m_CreationSettings:
sourceFontFileName:
sourceFontFileGUID: 997a43b767814dd0a7642ec9b78cba41
pointSizeSamplingMode: 1
pointSize: 90
padding: 9
packingMode: 4
atlasWidth: 1024
atlasHeight: 1024
characterSetSelectionMode: 6
characterSequence:
referencedFontAssetGUID: 8a89fa14b10d46a99122fd4f73fca9a2
referencedTextAssetGUID:
fontStyle: 0
fontStyleModifier: 0
renderMode: 4165
includeFontFeatures: 0
m_FontWeightTable:
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
fontWeights:
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
normalStyle: 0
normalSpacingOffset: 0
boldStyle: 0.75
boldSpacing: 7
italicStyle: 35
tabSize: 10
--- !u!28 &28933816116536082
Texture2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Anton SDF Atlas
m_ImageContentsHash:
serializedVersion: 2
Hash: 00000000000000000000000000000000
m_ForcedFallbackFormat: 4
m_DownscaleFallback: 0
serializedVersion: 2
m_Width: 0
m_Height: 0
m_CompleteImageSize: 0
m_TextureFormat: 1
m_MipCount: 1
m_IsReadable: 1
m_StreamingMipmaps: 0
m_StreamingMipmapsPriority: 0
m_AlphaIsTransparency: 0
m_ImageCount: 1
m_TextureDimension: 2
m_TextureSettings:
serializedVersion: 2
m_FilterMode: 1
m_Aniso: 1
m_MipBias: 0
m_WrapU: 0
m_WrapV: 0
m_WrapW: 0
m_LightmapFormat: 0
m_ColorSpace: 0
image data: 0
_typelessdata:
m_StreamData:
offset: 0
size: 0
path:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8a89fa14b10d46a99122fd4f73fca9a2
timeCreated: 1484172732
licenseType: Pro
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,110 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Bangers SDF - Drop Shadow
m_Shader: {fileID: 4800000, guid: fe393ace9b354375a9cb14cdbbc28be4, type: 3}
m_ShaderKeywords: OUTLINE_ON UNDERLAY_ON
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 28584486757587946, guid: 125cb55b44b24c4393181402bc6200e6,
type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Ambient: 0.5
- _Bevel: 0.5
- _BevelClamp: 0
- _BevelOffset: 0
- _BevelRoundness: 0
- _BevelWidth: 0
- _BumpFace: 0
- _BumpOutline: 0
- _ColorMask: 15
- _Diffuse: 0.5
- _FaceDilate: 0
- _FaceUVSpeedX: 0
- _FaceUVSpeedY: 0
- _GlowInner: 0.05
- _GlowOffset: 0
- _GlowOuter: 0.05
- _GlowPower: 0.75
- _GradientScale: 11
- _LightAngle: 3.1416
- _MaskID: 0
- _MaskSoftnessX: 0
- _MaskSoftnessY: 0
- _OutlineSoftness: 0
- _OutlineUVSpeedX: 0
- _OutlineUVSpeedY: 0
- _OutlineWidth: 0.15
- _PerspectiveFilter: 0
- _Reflectivity: 10
- _ScaleRatioA: 0.90909094
- _ScaleRatioB: 1
- _ScaleRatioC: 0.7386364
- _ScaleX: 1
- _ScaleY: 1
- _ShaderFlags: 0
- _Sharpness: 0
- _SpecularPower: 2
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _TextureHeight: 1024
- _TextureWidth: 1024
- _UnderlayDilate: 0
- _UnderlayOffsetX: 0.289
- _UnderlayOffsetY: -0.478
- _UnderlaySoftness: 0.068
- _VertexOffsetX: 0
- _VertexOffsetY: 0
- _WeightBold: 0.75
- _WeightNormal: 0
m_Colors:
- _ClipRect: {r: -10000, g: -10000, b: 10000, a: 10000}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
- _GlowColor: {r: 0, g: 1, b: 0, a: 0.5}
- _MaskCoord: {r: 0, g: 0, b: 100000, a: 100000}
- _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.7529412}

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: f2dcf029949142e28b974630369c8b4e
timeCreated: 1444812175
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,110 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Bangers SDF - Outline
m_Shader: {fileID: 4800000, guid: fe393ace9b354375a9cb14cdbbc28be4, type: 3}
m_ShaderKeywords: OUTLINE_ON
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 28584486757587946, guid: 125cb55b44b24c4393181402bc6200e6,
type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Ambient: 0.5
- _Bevel: 0.5
- _BevelClamp: 0
- _BevelOffset: 0
- _BevelRoundness: 0
- _BevelWidth: 0
- _BumpFace: 0
- _BumpOutline: 0
- _ColorMask: 15
- _Diffuse: 0.5
- _FaceDilate: 0
- _FaceUVSpeedX: 0
- _FaceUVSpeedY: 0
- _GlowInner: 0.05
- _GlowOffset: 0
- _GlowOuter: 0.05
- _GlowPower: 0.75
- _GradientScale: 11
- _LightAngle: 3.1416
- _MaskID: 0
- _MaskSoftnessX: 0
- _MaskSoftnessY: 0
- _OutlineSoftness: 0
- _OutlineUVSpeedX: 0
- _OutlineUVSpeedY: 0
- _OutlineWidth: 0.15
- _PerspectiveFilter: 0
- _Reflectivity: 10
- _ScaleRatioA: 0.90909094
- _ScaleRatioB: 1
- _ScaleRatioC: 0.79545456
- _ScaleX: 1
- _ScaleY: 1
- _ShaderFlags: 0
- _Sharpness: 0
- _SpecularPower: 2
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _TextureHeight: 1024
- _TextureWidth: 1024
- _UnderlayDilate: 0
- _UnderlayOffsetX: 0
- _UnderlayOffsetY: 0
- _UnderlaySoftness: 0
- _VertexOffsetX: 0
- _VertexOffsetY: 0
- _WeightBold: 0.75
- _WeightNormal: 0
m_Colors:
- _ClipRect: {r: -10000, g: -10000, b: 10000, a: 10000}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
- _GlowColor: {r: 0, g: 1, b: 0, a: 0.5}
- _MaskCoord: {r: 0, g: 0, b: 100000, a: 100000}
- _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5019608}

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: f629c6e43dba4bf38cb74d8860150664
timeCreated: 1455497618
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,113 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Bangers SDF Glow
m_Shader: {fileID: 4800000, guid: 68e6db2ebdc24f95958faec2be5558d6, type: 3}
m_ShaderKeywords: GLOW_ON UNDERLAY_ON
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceTex:
m_Texture: {fileID: 2800000, guid: 2ce5c55e85304b819a1826ecbc839aa5, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 28584486757587946, guid: 125cb55b44b24c4393181402bc6200e6,
type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Ambient: 0.5
- _Bevel: 0.5
- _BevelClamp: 0
- _BevelOffset: 0
- _BevelRoundness: 0
- _BevelWidth: 0
- _BumpFace: 0
- _BumpOutline: 0
- _ColorMask: 15
- _Diffuse: 0.5
- _FaceDilate: 0.1
- _FaceShininess: 0
- _FaceUVSpeedX: 0
- _FaceUVSpeedY: 0
- _GlowInner: 0.148
- _GlowOffset: 0.433
- _GlowOuter: 0.158
- _GlowPower: 0.908
- _GradientScale: 11
- _LightAngle: 3.1416
- _MaskID: 0
- _MaskSoftnessX: 0
- _MaskSoftnessY: 0
- _OutlineShininess: 0
- _OutlineSoftness: 0
- _OutlineUVSpeedX: 0
- _OutlineUVSpeedY: 0
- _OutlineWidth: 0.21
- _PerspectiveFilter: 0
- _Reflectivity: 10
- _ScaleRatioA: 0.90909094
- _ScaleRatioB: 0.64772725
- _ScaleRatioC: 0.64772725
- _ScaleX: 1
- _ScaleY: 1
- _ShaderFlags: 0
- _Sharpness: 0
- _SpecularPower: 2
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _TextureHeight: 1024
- _TextureWidth: 1024
- _UnderlayDilate: 0
- _UnderlayOffsetX: 0.869
- _UnderlayOffsetY: -1
- _UnderlaySoftness: 0
- _UseClipRect: 0
- _VertexOffsetX: 0
- _VertexOffsetY: 0
- _WeightBold: 0.75
- _WeightNormal: 0
m_Colors:
- _ClipRect: {r: -10000, g: -10000, b: 10000, a: 10000}
- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
- _GlowColor: {r: 0, g: 1, b: 0, a: 1}
- _MaskCoord: {r: 0, g: 0, b: 100000, a: 100000}
- _OutlineColor: {r: 0, g: 0.25517216, b: 1, a: 1}
- _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _UnderlayColor: {r: 1, g: 0, b: 0, a: 0.5}

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d75b8f41e959450c84ac6e967084d3e1
timeCreated: 1426033972
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,101 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Bangers SDF Logo
m_Shader: {fileID: 4800000, guid: f7ada0af4f174f0694ca6a487b8f543d, type: 3}
m_ShaderKeywords: GLOW_ON
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 8b8c8a10edf94ddc8cc4cc4fcd5696a9, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 8900000, guid: f8caea216d5e7af42872b30cd96a235f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceTex:
m_Texture: {fileID: 2800000, guid: 283f897e4925411ebbaa758b4cb13fc2, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 28584486757587946, guid: 125cb55b44b24c4393181402bc6200e6,
type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 2800000, guid: 1cdc5b506b1a4a33a53c30669ced1f51, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Ambient: 0.5
- _Bevel: 0.461
- _BevelClamp: 0
- _BevelOffset: -0.09
- _BevelRoundness: 0.615
- _BevelWidth: 0.001
- _BumpFace: 0
- _BumpOutline: 0
- _Diffuse: 0.5
- _FaceDilate: 0.2
- _FaceShininess: 1
- _FaceUVSpeedX: 0
- _FaceUVSpeedY: 0
- _GlowInner: 0.076
- _GlowOffset: 0.354
- _GlowOuter: 0.336
- _GlowPower: 0.75
- _GradientScale: 11
- _LightAngle: 3.142
- _MaskID: 0
- _MaskSoftnessX: 0
- _MaskSoftnessY: 0
- _OutlineShininess: 1
- _OutlineSoftness: 0
- _OutlineUVSpeedX: 0
- _OutlineUVSpeedY: 0
- _OutlineWidth: 0.4
- _PerspectiveFilter: 0.875
- _Reflectivity: 10
- _ScaleRatioA: 0.90909094
- _ScaleRatioB: 0.5568182
- _ScaleRatioC: 0.90909094
- _ScaleX: 1
- _ScaleY: 1
- _ShaderFlags: 0
- _Sharpness: 0
- _SpecularPower: 2
- _TextureHeight: 1024
- _TextureWidth: 1024
- _UnderlayDilate: 0
- _UnderlayOffsetX: 0
- _UnderlayOffsetY: 0
- _UnderlaySoftness: 0
- _VertexOffsetX: 0
- _VertexOffsetY: 0
- _WeightBold: 0.75
- _WeightNormal: 0
m_Colors:
- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
- _GlowColor: {r: 1, g: 0.6344826, b: 0, a: 0.5019608}
- _MaskCoord: {r: 0, g: 0, b: 0, a: 0}
- _OutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}

View File

@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: f4e195ac1e204eff960149d1cb34e18c
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,291 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Bangers SDF Material
m_Shader: {fileID: 4800000, guid: 68e6db2ebdc24f95958faec2be5558d6, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 28584486757587946}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Ambient: 0.5
- _Bevel: 0.5
- _BevelClamp: 0
- _BevelOffset: 0
- _BevelRoundness: 0
- _BevelWidth: 0
- _BumpFace: 0
- _BumpOutline: 0
- _ColorMask: 15
- _Diffuse: 0.5
- _FaceDilate: 0
- _FaceUVSpeedX: 0
- _FaceUVSpeedY: 0
- _GlowInner: 0.05
- _GlowOffset: 0
- _GlowOuter: 0.05
- _GlowPower: 0.75
- _GradientScale: 11
- _LightAngle: 3.1416
- _MaskSoftnessX: 0
- _MaskSoftnessY: 0
- _OutlineSoftness: 0
- _OutlineUVSpeedX: 0
- _OutlineUVSpeedY: 0
- _OutlineWidth: 0
- _PerspectiveFilter: 0.875
- _Reflectivity: 10
- _ScaleRatioA: 1
- _ScaleRatioB: 1
- _ScaleRatioC: 1
- _ScaleX: 1
- _ScaleY: 1
- _ShaderFlags: 0
- _Sharpness: 0
- _SpecularPower: 2
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _TextureHeight: 1024
- _TextureWidth: 1024
- _UnderlayDilate: 0
- _UnderlayOffsetX: 0
- _UnderlayOffsetY: 0
- _UnderlaySoftness: 0
- _VertexOffsetX: 0
- _VertexOffsetY: 0
- _WeightBold: 0.5
- _WeightNormal: 0
m_Colors:
- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
- _GlowColor: {r: 0, g: 1, b: 0, a: 0.5}
- _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767}
- _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 71c1514a6bd24e1e882cebbe1904ce04, type: 3}
m_Name: Bangers SDF
m_EditorClassIdentifier:
hashCode: 2134875903
material: {fileID: 2100000}
materialHashCode: -1865135980
m_Version: 1.1.0
m_SourceFontFileGUID: 5dd49b3eacc540408c98eee0de38e0f1
m_SourceFontFile_EditorRef: {fileID: 12800000, guid: 5dd49b3eacc540408c98eee0de38e0f1,
type: 3}
m_SourceFontFile: {fileID: 12800000, guid: 5dd49b3eacc540408c98eee0de38e0f1, type: 3}
m_AtlasPopulationMode: 1
m_FaceInfo:
m_FamilyName: Bangers
m_StyleName: Regular
m_PointSize: 144
m_Scale: 1
m_LineHeight: 153.14062
m_AscentLine: 127.125
m_CapLine: 107
m_MeanLine: 106
m_Baseline: 0
m_DescentLine: -26.015625
m_SuperscriptOffset: 127.125
m_SuperscriptSize: 0.5
m_SubscriptOffset: -26.015625
m_SubscriptSize: 0.5
m_UnderlineOffset: 0
m_UnderlineThickness: 0
m_StrikethroughOffset: 42.4
m_StrikethroughThickness: 0
m_TabWidth: 28
m_GlyphTable: []
m_CharacterTable: []
m_AtlasTextures:
- {fileID: 28584486757587946}
m_AtlasTextureIndex: 0
m_UsedGlyphRects: []
m_FreeGlyphRects:
- m_X: 0
m_Y: 0
m_Width: 1023
m_Height: 1023
m_fontInfo:
Name: Bangers
PointSize: 137
Scale: 1
CharacterCount: 95
LineHeight: 145.6875
Baseline: 0
Ascender: 120.9375
CapHeight: 101.5625
Descender: -24.75
CenterLine: 0
SuperscriptOffset: 120.9375
SubscriptOffset: 0
SubSize: 0.5
Underline: -12.22
UnderlineThickness: 5
strikethrough: 40.625
strikethroughThickness: 0
TabWidth: 342.5
Padding: 10
AtlasWidth: 1024
AtlasHeight: 1024
atlas: {fileID: 0}
m_AtlasWidth: 1024
m_AtlasHeight: 1024
m_AtlasPadding: 10
m_AtlasRenderMode: 4165
m_glyphInfoList: []
m_KerningTable:
kerningPairs: []
m_FallbackFontAssetTable: []
m_CreationSettings:
sourceFontFileName:
sourceFontFileGUID: 5dd49b3eacc540408c98eee0de38e0f1
pointSizeSamplingMode: 1
pointSize: 144
padding: 10
packingMode: 4
atlasWidth: 1024
atlasHeight: 1024
characterSetSelectionMode: 6
characterSequence:
referencedFontAssetGUID: 125cb55b44b24c4393181402bc6200e6
referencedTextAssetGUID:
fontStyle: 0
fontStyleModifier: 0
renderMode: 4165
includeFontFeatures: 0
m_FontWeightTable:
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
fontWeights:
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
normalStyle: 0
normalSpacingOffset: 0
boldStyle: 0.75
boldSpacing: 7
italicStyle: 35
tabSize: 10
--- !u!28 &28584486757587946
Texture2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Bangers SDF Atlas
m_ImageContentsHash:
serializedVersion: 2
Hash: 00000000000000000000000000000000
m_ForcedFallbackFormat: 4
m_DownscaleFallback: 0
serializedVersion: 2
m_Width: 0
m_Height: 0
m_CompleteImageSize: 0
m_TextureFormat: 1
m_MipCount: 1
m_IsReadable: 1
m_StreamingMipmaps: 0
m_StreamingMipmapsPriority: 0
m_AlphaIsTransparency: 0
m_ImageCount: 1
m_TextureDimension: 2
m_TextureSettings:
serializedVersion: 2
m_FilterMode: 1
m_Aniso: 1
m_MipBias: 0
m_WrapU: 0
m_WrapV: 0
m_WrapW: 0
m_LightmapFormat: 0
m_ColorSpace: 0
image data: 0
_typelessdata:
m_StreamData:
offset: 0
size: 0
path:

View File

@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: 125cb55b44b24c4393181402bc6200e6
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,291 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2140032
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Electronic Highway Sign SDF Material
m_Shader: {fileID: 4800000, guid: fe393ace9b354375a9cb14cdbbc28be4, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 28981121099961358}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Ambient: 0.5
- _Bevel: 0.5
- _BevelClamp: 0
- _BevelOffset: 0
- _BevelRoundness: 0
- _BevelWidth: 0
- _BumpFace: 0
- _BumpOutline: 0
- _ColorMask: 15
- _Diffuse: 0.5
- _FaceDilate: 0
- _FaceUVSpeedX: 0
- _FaceUVSpeedY: 0
- _GlowInner: 0.05
- _GlowOffset: 0
- _GlowOuter: 0.05
- _GlowPower: 0.75
- _GradientScale: 11
- _LightAngle: 3.1416
- _MaskSoftnessX: 0
- _MaskSoftnessY: 0
- _OutlineSoftness: 0
- _OutlineUVSpeedX: 0
- _OutlineUVSpeedY: 0
- _OutlineWidth: 0
- _PerspectiveFilter: 0.875
- _Reflectivity: 10
- _ScaleRatioA: 0.9
- _ScaleRatioB: 0.73125
- _ScaleRatioC: 0.73125
- _ScaleX: 1
- _ScaleY: 1
- _ShaderFlags: 0
- _Sharpness: 0
- _SpecularPower: 2
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _TextureHeight: 1024
- _TextureWidth: 1024
- _UnderlayDilate: 0
- _UnderlayOffsetX: 0
- _UnderlayOffsetY: 0
- _UnderlaySoftness: 0
- _VertexOffsetX: 0
- _VertexOffsetY: 0
- _WeightBold: 0.75
- _WeightNormal: 0
m_Colors:
- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
- _GlowColor: {r: 0, g: 1, b: 0, a: 0.5}
- _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767}
- _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 71c1514a6bd24e1e882cebbe1904ce04, type: 3}
m_Name: Electronic Highway Sign SDF
m_EditorClassIdentifier:
hashCode: 1023178945
material: {fileID: 2140032}
materialHashCode: 1241156778
m_Version: 1.1.0
m_SourceFontFileGUID: 8a2b9e2a607dd2143b58c44bc32410b4
m_SourceFontFile_EditorRef: {fileID: 12800000, guid: 8a2b9e2a607dd2143b58c44bc32410b4,
type: 3}
m_SourceFontFile: {fileID: 12800000, guid: 8a2b9e2a607dd2143b58c44bc32410b4, type: 3}
m_AtlasPopulationMode: 1
m_FaceInfo:
m_FamilyName: Electronic Highway Sign
m_StyleName: Regular
m_PointSize: 144
m_Scale: 1
m_LineHeight: 146.57143
m_AscentLine: 123.42857
m_CapLine: 115
m_MeanLine: 115
m_Baseline: 0
m_DescentLine: -23.142857
m_SuperscriptOffset: 123.42857
m_SuperscriptSize: 0.5
m_SubscriptOffset: -23.142857
m_SubscriptSize: 0.5
m_UnderlineOffset: -14.708571
m_UnderlineThickness: 2.0571427
m_StrikethroughOffset: 46
m_StrikethroughThickness: 2.0571427
m_TabWidth: 88
m_GlyphTable: []
m_CharacterTable: []
m_AtlasTextures:
- {fileID: 28981121099961358}
m_AtlasTextureIndex: 0
m_UsedGlyphRects: []
m_FreeGlyphRects:
- m_X: 0
m_Y: 0
m_Width: 1023
m_Height: 1023
m_fontInfo:
Name: Electronic Highway Sign
PointSize: 144
Scale: 1
CharacterCount: 95
LineHeight: 168
Baseline: 0
Ascender: 123.4375
CapHeight: 115.1875
Descender: -23.15625
CenterLine: 0
SuperscriptOffset: 123.4375
SubscriptOffset: -14.708571
SubSize: 0.5
Underline: -14.708571
UnderlineThickness: 2.057143
strikethrough: 36.465908
strikethroughThickness: 2.057143
TabWidth: 881.5625
Padding: 9
AtlasWidth: 1024
AtlasHeight: 1024
atlas: {fileID: 0}
m_AtlasWidth: 1024
m_AtlasHeight: 1024
m_AtlasPadding: 10
m_AtlasRenderMode: 4165
m_glyphInfoList: []
m_KerningTable:
kerningPairs: []
m_FallbackFontAssetTable: []
m_CreationSettings:
sourceFontFileName:
sourceFontFileGUID: 8a2b9e2a607dd2143b58c44bc32410b4
pointSizeSamplingMode: 1
pointSize: 144
padding: 10
packingMode: 4
atlasWidth: 1024
atlasHeight: 1024
characterSetSelectionMode: 6
characterSequence:
referencedFontAssetGUID: 8f586378b4e144a9851e7b34d9b748ee
referencedTextAssetGUID:
fontStyle: 0
fontStyleModifier: 0
renderMode: 4165
includeFontFeatures: 1
m_FontWeightTable:
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
fontWeights:
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
normalStyle: 0
normalSpacingOffset: 0
boldStyle: 0.75
boldSpacing: 7
italicStyle: 35
tabSize: 10
--- !u!28 &28981121099961358
Texture2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Electronic Highway Sign SDF Atlas
m_ImageContentsHash:
serializedVersion: 2
Hash: 00000000000000000000000000000000
m_ForcedFallbackFormat: 4
m_DownscaleFallback: 0
serializedVersion: 2
m_Width: 0
m_Height: 0
m_CompleteImageSize: 0
m_TextureFormat: 1
m_MipCount: 1
m_IsReadable: 1
m_StreamingMipmaps: 0
m_StreamingMipmapsPriority: 0
m_AlphaIsTransparency: 0
m_ImageCount: 1
m_TextureDimension: 2
m_TextureSettings:
serializedVersion: 2
m_FilterMode: 1
m_Aniso: 1
m_MipBias: 0
m_WrapU: 0
m_WrapV: 0
m_WrapW: 0
m_LightmapFormat: 0
m_ColorSpace: 0
image data: 0
_typelessdata:
m_StreamData:
offset: 0
size: 0
path:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: dc36b3fdc14f47ebb36fd484a67e268a
timeCreated: 1487729771
licenseType: Pro
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,104 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: LiberationSans SDF - Metalic Green
m_Shader: {fileID: 4800000, guid: 68e6db2ebdc24f95958faec2be5558d6, type: 3}
m_ShaderKeywords: BEVEL_ON GLOW_ON OUTLINE_ON UNDERLAY_ON
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceTex:
m_Texture: {fileID: 2800000, guid: 283f897e4925411ebbaa758b4cb13fc2, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 28684132378477856, guid: 8f586378b4e144a9851e7b34d9b748ee,
type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 2800000, guid: f88677df267a41d6be1e7a6133e7d227, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Ambient: 0
- _Bevel: 1
- _BevelClamp: 0.617
- _BevelOffset: -0.01
- _BevelRoundness: 1
- _BevelWidth: 0.071
- _BumpFace: 0
- _BumpOutline: 0
- _ColorMask: 15
- _Diffuse: 0
- _FaceDilate: 0.15
- _FaceUVSpeedX: 0
- _FaceUVSpeedY: 0
- _GlowInner: 0.136
- _GlowOffset: 0.427
- _GlowOuter: 0.062
- _GlowPower: 0.941
- _GradientScale: 10
- _LightAngle: 3.1416
- _MaskSoftnessX: 0
- _MaskSoftnessY: 0
- _OutlineSoftness: 0
- _OutlineUVSpeedX: 0
- _OutlineUVSpeedY: 0
- _OutlineWidth: 0.219
- _PerspectiveFilter: 0
- _Reflectivity: 12.76
- _ScaleRatioA: 0.9
- _ScaleRatioB: 0.6525
- _ScaleRatioC: 0.6525
- _ScaleX: 1
- _ScaleY: 1
- _ShaderFlags: 0
- _Sharpness: 0
- _SpecularPower: 1
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _TextureHeight: 1024
- _TextureWidth: 1024
- _UnderlayDilate: 0
- _UnderlayOffsetX: 0.5
- _UnderlayOffsetY: -0.5
- _UnderlaySoftness: 0.2
- _VertexOffsetX: 0
- _VertexOffsetY: 0
- _WeightBold: 0.75
- _WeightNormal: 0
m_Colors:
- _ClipRect: {r: -10000, g: -10000, b: 10000, a: 10000}
- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
- _FaceColor: {r: 0, g: 0.75735635, b: 0, a: 1}
- _GlowColor: {r: 0, g: 1, b: 0, a: 0.5}
- _MaskCoord: {r: 0, g: 0, b: 100000, a: 100000}
- _OutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecularColor: {r: 0.7689687, g: 1, b: 0.75000346, a: 1}
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8b29aaa3eec7468097ff07adfcf29ac9
timeCreated: 1484213182
licenseType: Pro
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,62 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: LiberationSans SDF - Overlay
m_Shader: {fileID: 4800000, guid: a02a7d8c237544f1962732b55a9aebf1, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 28684132378477856, guid: 8f586378b4e144a9851e7b34d9b748ee,
type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _ColorMask: 15
- _FaceDilate: 0
- _GradientScale: 10
- _MaskSoftnessX: 0
- _MaskSoftnessY: 0
- _OutlineSoftness: 0
- _OutlineWidth: 0
- _PerspectiveFilter: 0.875
- _ScaleRatioA: 0.9
- _ScaleRatioB: 1
- _ScaleRatioC: 0.73125
- _ScaleX: 1
- _ScaleY: 1
- _ShaderFlags: 0
- _Sharpness: 0
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _TextureHeight: 1024
- _TextureWidth: 1024
- _UnderlayDilate: 0
- _UnderlayOffsetX: 0
- _UnderlayOffsetY: 0
- _UnderlaySoftness: 0
- _VertexOffsetX: 0
- _VertexOffsetY: 0
- _WeightBold: 0.75
- _WeightNormal: 0
m_Colors:
- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
- _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 9ad269c99dcf42b7aedefd83dd5a7b9d
timeCreated: 1484174016
licenseType: Pro
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,112 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: LiberationSans SDF - Soft Mask
m_Shader: {fileID: 4800000, guid: bc1ede39bf3643ee8e493720e4259791, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 28684132378477856, guid: 8f586378b4e144a9851e7b34d9b748ee,
type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskTex:
m_Texture: {fileID: 2800000, guid: 10c49fcd9c64421db7c0133e61e55f97, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Ambient: 0.5
- _Bevel: 0.5
- _BevelClamp: 0
- _BevelOffset: 0
- _BevelRoundness: 0
- _BevelWidth: 0
- _BumpFace: 0
- _BumpOutline: 0
- _ColorMask: 15
- _Diffuse: 0.5
- _FaceDilate: 0
- _FaceUVSpeedX: 0
- _FaceUVSpeedY: 0
- _GlowInner: 0.05
- _GlowOffset: 0
- _GlowOuter: 0.05
- _GlowPower: 0.75
- _GradientScale: 10
- _LightAngle: 3.1416
- _MaskEdgeSoftness: 0.044
- _MaskInverse: 1
- _MaskSoftnessX: 0
- _MaskSoftnessY: 0
- _MaskWipeControl: 0.321
- _OutlineSoftness: 0
- _OutlineUVSpeedX: 0
- _OutlineUVSpeedY: 0
- _OutlineWidth: 0
- _PerspectiveFilter: 0.875
- _Reflectivity: 10
- _ScaleRatioA: 0.9
- _ScaleRatioB: 0.73125
- _ScaleRatioC: 0.73125
- _ScaleX: 1
- _ScaleY: 1
- _ShaderFlags: 0
- _Sharpness: 0
- _SpecularPower: 2
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _TextureHeight: 1024
- _TextureWidth: 1024
- _UnderlayDilate: 0
- _UnderlayOffsetX: 0
- _UnderlayOffsetY: 0
- _UnderlaySoftness: 0
- _VertexOffsetX: 0
- _VertexOffsetY: 0
- _WeightBold: 0.75
- _WeightNormal: 0
m_Colors:
- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
- _GlowColor: {r: 0, g: 1, b: 0, a: 0.5}
- _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767}
- _MaskEdgeColor: {r: 0.18382353, g: 0.39208913, b: 1, a: 1}
- _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 42df1c7856584b6b8db9a509b6b10074
timeCreated: 1484173785
licenseType: Pro
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,291 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2147374
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Oswald Bold SDF Material
m_Shader: {fileID: 4800000, guid: 68e6db2ebdc24f95958faec2be5558d6, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 28256370963634744}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Ambient: 0.5
- _Bevel: 0.5
- _BevelClamp: 0
- _BevelOffset: 0
- _BevelRoundness: 0
- _BevelWidth: 0
- _BumpFace: 0
- _BumpOutline: 0
- _ColorMask: 15
- _Diffuse: 0.5
- _FaceDilate: 0
- _FaceUVSpeedX: 0
- _FaceUVSpeedY: 0
- _GlowInner: 0.05
- _GlowOffset: 0
- _GlowOuter: 0.05
- _GlowPower: 0.75
- _GradientScale: 10
- _LightAngle: 3.1416
- _MaskSoftnessX: 0
- _MaskSoftnessY: 0
- _OutlineSoftness: 0
- _OutlineUVSpeedX: 0
- _OutlineUVSpeedY: 0
- _OutlineWidth: 0
- _PerspectiveFilter: 0.875
- _Reflectivity: 10
- _ScaleRatioA: 0.8333333
- _ScaleRatioB: 0.6770833
- _ScaleRatioC: 0.6770833
- _ScaleX: 1
- _ScaleY: 1
- _ShaderFlags: 0
- _Sharpness: 0
- _SpecularPower: 2
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _TextureHeight: 1024
- _TextureWidth: 1024
- _UnderlayDilate: 0
- _UnderlayOffsetX: 0
- _UnderlayOffsetY: 0
- _UnderlaySoftness: 0
- _VertexOffsetX: 0
- _VertexOffsetY: 0
- _WeightBold: 0.75
- _WeightNormal: 0
m_Colors:
- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
- _GlowColor: {r: 0, g: 1, b: 0, a: 0.5}
- _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767}
- _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 71c1514a6bd24e1e882cebbe1904ce04, type: 3}
m_Name: Oswald Bold SDF
m_EditorClassIdentifier:
hashCode: 1490843414
material: {fileID: 2147374}
materialHashCode: -1516456483
m_Version: 1.1.0
m_SourceFontFileGUID: c9f6d0e7bc8541498c9a4799ba184ede
m_SourceFontFile_EditorRef: {fileID: 12800000, guid: c9f6d0e7bc8541498c9a4799ba184ede,
type: 3}
m_SourceFontFile: {fileID: 12800000, guid: c9f6d0e7bc8541498c9a4799ba184ede, type: 3}
m_AtlasPopulationMode: 1
m_FaceInfo:
m_FamilyName: Oswald
m_StyleName: Bold
m_PointSize: 90
m_Scale: 1
m_LineHeight: 133.37402
m_AscentLine: 107.40234
m_CapLine: 80
m_MeanLine: 58
m_Baseline: 0
m_DescentLine: -25.97168
m_SuperscriptOffset: 107.40234
m_SuperscriptSize: 0.5
m_SubscriptOffset: -25.97168
m_SubscriptSize: 0.5
m_UnderlineOffset: -13.491211
m_UnderlineThickness: 4.482422
m_StrikethroughOffset: 23.2
m_StrikethroughThickness: 4.482422
m_TabWidth: 18
m_GlyphTable: []
m_CharacterTable: []
m_AtlasTextures:
- {fileID: 28256370963634744}
m_AtlasTextureIndex: 0
m_UsedGlyphRects: []
m_FreeGlyphRects:
- m_X: 0
m_Y: 0
m_Width: 1023
m_Height: 1023
m_fontInfo:
Name: Oswald
PointSize: 71
Scale: 1
CharacterCount: 97
LineHeight: 105.21875
Baseline: 0
Ascender: 84.71875
CapHeight: 62.40625
Descender: -20.5
CenterLine: 0
SuperscriptOffset: 84.71875
SubscriptOffset: -10.643066
SubSize: 0.5
Underline: -10.643066
UnderlineThickness: 3.5361328
strikethrough: 24.9625
strikethroughThickness: 0
TabWidth: 142.1875
Padding: 5
AtlasWidth: 512
AtlasHeight: 512
atlas: {fileID: 0}
m_AtlasWidth: 1024
m_AtlasHeight: 1024
m_AtlasPadding: 9
m_AtlasRenderMode: 4165
m_glyphInfoList: []
m_KerningTable:
kerningPairs: []
m_FallbackFontAssetTable: []
m_CreationSettings:
sourceFontFileName:
sourceFontFileGUID: c9f6d0e7bc8541498c9a4799ba184ede
pointSizeSamplingMode: 1
pointSize: 90
padding: 9
packingMode: 4
atlasWidth: 1024
atlasHeight: 1024
characterSetSelectionMode: 6
characterSequence: 20-7E,A0,2026
referencedFontAssetGUID: 0161d805a3764c089bef00bfe00793f5
referencedTextAssetGUID:
fontStyle: 0
fontStyleModifier: 0
renderMode: 4165
includeFontFeatures: 0
m_FontWeightTable:
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
fontWeights:
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
normalStyle: 0
normalSpacingOffset: 0
boldStyle: 0.75
boldSpacing: 7
italicStyle: 35
tabSize: 10
--- !u!28 &28256370963634744
Texture2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Oswald Bold SDF Atlas
m_ImageContentsHash:
serializedVersion: 2
Hash: 00000000000000000000000000000000
m_ForcedFallbackFormat: 4
m_DownscaleFallback: 0
serializedVersion: 2
m_Width: 0
m_Height: 0
m_CompleteImageSize: 0
m_TextureFormat: 1
m_MipCount: 1
m_IsReadable: 1
m_StreamingMipmaps: 0
m_StreamingMipmapsPriority: 0
m_AlphaIsTransparency: 0
m_ImageCount: 1
m_TextureDimension: 2
m_TextureSettings:
serializedVersion: 2
m_FilterMode: 1
m_Aniso: 1
m_MipBias: 0
m_WrapU: 0
m_WrapV: 0
m_WrapW: 0
m_LightmapFormat: 0
m_ColorSpace: 0
image data: 0
_typelessdata:
m_StreamData:
offset: 0
size: 0
path:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 0161d805a3764c089bef00bfe00793f5
timeCreated: 1484171878
licenseType: Pro
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,104 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Roboto-Bold SDF - Drop Shadow
m_Shader: {fileID: 4800000, guid: fe393ace9b354375a9cb14cdbbc28be4, type: 3}
m_ShaderKeywords: OUTLINE_ON UNDERLAY_ON
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 28204114720316640, guid: 5302535af1044152a457ed104f1f4b91,
type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Ambient: 0.5
- _Bevel: 0.5
- _BevelClamp: 0
- _BevelOffset: 0
- _BevelRoundness: 0
- _BevelWidth: 0
- _BumpFace: 0
- _BumpOutline: 0
- _ColorMask: 15
- _Diffuse: 0.5
- _FaceDilate: 0.1
- _FaceUVSpeedX: 0
- _FaceUVSpeedY: 0
- _GlowInner: 0.05
- _GlowOffset: 0
- _GlowOuter: 0.05
- _GlowPower: 0.75
- _GradientScale: 10
- _LightAngle: 3.1416
- _MaskSoftnessX: 0
- _MaskSoftnessY: 0
- _OutlineSoftness: 0
- _OutlineUVSpeedX: 0
- _OutlineUVSpeedY: 0
- _OutlineWidth: 0.1
- _PerspectiveFilter: 0.875
- _Reflectivity: 10
- _ScaleRatioA: 0.9
- _ScaleRatioB: 0.73125
- _ScaleRatioC: 0.64125
- _ScaleX: 1
- _ScaleY: 1
- _ShaderFlags: 0
- _Sharpness: 0
- _SpecularPower: 2
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _TextureHeight: 1024
- _TextureWidth: 1024
- _UnderlayDilate: 0
- _UnderlayOffsetX: 0.5
- _UnderlayOffsetY: -0.5
- _UnderlaySoftness: 0.1
- _VertexOffsetX: 0
- _VertexOffsetY: 0
- _WeightBold: 0.75
- _WeightNormal: 0
m_Colors:
- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
- _GlowColor: {r: 0, g: 1, b: 0, a: 0.5}
- _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767}
- _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b246c4190f4e46ec9352fe15a7b09ce0
timeCreated: 1487723245
licenseType: Pro
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,107 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Roboto-Bold SDF - Surface
m_Shader: {fileID: 4800000, guid: 85187c2149c549c5b33f0cdb02836b17, type: 3}
m_ShaderKeywords: UNDERLAY_ON
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 28204114720316640, guid: 5302535af1044152a457ed104f1f4b91,
type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Ambient: 0.5
- _Bevel: 0.5
- _BevelClamp: 0
- _BevelOffset: 0
- _BevelRoundness: 0
- _BevelWidth: 0
- _BumpFace: 0
- _BumpOutline: 0
- _ColorMask: 15
- _Diffuse: 0.5
- _FaceDilate: 0.1
- _FaceShininess: 0.8
- _FaceUVSpeedX: 0
- _FaceUVSpeedY: 0
- _GlowInner: 0.05
- _GlowOffset: 0.19
- _GlowOuter: 0.905
- _GlowPower: 0.75
- _GradientScale: 10
- _LightAngle: 3.1416
- _MaskSoftnessX: 0
- _MaskSoftnessY: 0
- _OutlineShininess: 0
- _OutlineSoftness: 0.017
- _OutlineUVSpeedX: 0
- _OutlineUVSpeedY: 0
- _OutlineWidth: 0.1
- _PerspectiveFilter: 0.875
- _Reflectivity: 10
- _ScaleRatioA: 0.9
- _ScaleRatioB: 0.5856164
- _ScaleRatioC: 0.83076924
- _ScaleX: 1
- _ScaleY: 1
- _ShaderFlags: 0
- _Sharpness: 0
- _SpecularPower: 2
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _TextureHeight: 1024
- _TextureWidth: 1024
- _UnderlayDilate: 0
- _UnderlayOffsetX: 0.5
- _UnderlayOffsetY: -0.5
- _UnderlaySoftness: 0.1
- _VertexOffsetX: 0
- _VertexOffsetY: 0
- _WeightBold: 0.75
- _WeightNormal: 0
m_Colors:
- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
- _GlowColor: {r: 0, g: 0.3793165, b: 1, a: 0.5}
- _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767}
- _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e6b276ec991f467aa14ef1f3cc665993
timeCreated: 1487723313
licenseType: Pro
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,291 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2164040
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Roboto-Bold SDF Material
m_Shader: {fileID: 4800000, guid: fe393ace9b354375a9cb14cdbbc28be4, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 28204114720316640}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Ambient: 0.5
- _Bevel: 0.5
- _BevelClamp: 0
- _BevelOffset: 0
- _BevelRoundness: 0
- _BevelWidth: 0
- _BumpFace: 0
- _BumpOutline: 0
- _ColorMask: 15
- _Diffuse: 0.5
- _FaceDilate: 0
- _FaceUVSpeedX: 0
- _FaceUVSpeedY: 0
- _GlowInner: 0.05
- _GlowOffset: 0
- _GlowOuter: 0.05
- _GlowPower: 0.75
- _GradientScale: 10
- _LightAngle: 3.1416
- _MaskSoftnessX: 0
- _MaskSoftnessY: 0
- _OutlineSoftness: 0
- _OutlineUVSpeedX: 0
- _OutlineUVSpeedY: 0
- _OutlineWidth: 0
- _PerspectiveFilter: 0.875
- _Reflectivity: 10
- _ScaleRatioA: 0.9
- _ScaleRatioB: 0.73125
- _ScaleRatioC: 0.73125
- _ScaleX: 1
- _ScaleY: 1
- _ShaderFlags: 0
- _Sharpness: 0
- _SpecularPower: 2
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _TextureHeight: 1024
- _TextureWidth: 1024
- _UnderlayDilate: 0
- _UnderlayOffsetX: 0
- _UnderlayOffsetY: 0
- _UnderlaySoftness: 0
- _VertexOffsetX: 0
- _VertexOffsetY: 0
- _WeightBold: 0.75
- _WeightNormal: 0
m_Colors:
- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
- _GlowColor: {r: 0, g: 1, b: 0, a: 0.5}
- _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767}
- _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 71c1514a6bd24e1e882cebbe1904ce04, type: 3}
m_Name: Roboto-Bold SDF
m_EditorClassIdentifier:
hashCode: -635320526
material: {fileID: 2164040}
materialHashCode: 1454072953
m_Version: 1.1.0
m_SourceFontFileGUID: 4beb055f07aaff244873dec698d0363e
m_SourceFontFile_EditorRef: {fileID: 12800000, guid: 4beb055f07aaff244873dec698d0363e,
type: 3}
m_SourceFontFile: {fileID: 12800000, guid: 4beb055f07aaff244873dec698d0363e, type: 3}
m_AtlasPopulationMode: 1
m_FaceInfo:
m_FamilyName: Roboto
m_StyleName: Bold
m_PointSize: 90
m_Scale: 1
m_LineHeight: 105.46875
m_AscentLine: 83.49609
m_CapLine: 64
m_MeanLine: 48
m_Baseline: 0
m_DescentLine: -21.972656
m_SuperscriptOffset: 83.49609
m_SuperscriptSize: 0.5
m_SubscriptOffset: -21.972656
m_SubscriptSize: 0.5
m_UnderlineOffset: -8.7890625
m_UnderlineThickness: 4.3945312
m_StrikethroughOffset: 19.2
m_StrikethroughThickness: 4.3945312
m_TabWidth: 22
m_GlyphTable: []
m_CharacterTable: []
m_AtlasTextures:
- {fileID: 28204114720316640}
m_AtlasTextureIndex: 0
m_UsedGlyphRects: []
m_FreeGlyphRects:
- m_X: 0
m_Y: 0
m_Width: 1023
m_Height: 1023
m_fontInfo:
Name: Roboto
PointSize: 146
Scale: 1
CharacterCount: 98
LineHeight: 192.5625
Baseline: 0
Ascender: 153
CapHeight: 103.8125
Descender: -39.5625
CenterLine: 0
SuperscriptOffset: 153
SubscriptOffset: -14.2578125
SubSize: 0.5
Underline: -14.2578125
UnderlineThickness: 7.1289062
strikethrough: 41.25
strikethroughThickness: 7.1289062
TabWidth: 363.4375
Padding: 9
AtlasWidth: 1024
AtlasHeight: 1024
atlas: {fileID: 0}
m_AtlasWidth: 1024
m_AtlasHeight: 1024
m_AtlasPadding: 9
m_AtlasRenderMode: 4165
m_glyphInfoList: []
m_KerningTable:
kerningPairs: []
m_FallbackFontAssetTable: []
m_CreationSettings:
sourceFontFileName:
sourceFontFileGUID: 4beb055f07aaff244873dec698d0363e
pointSizeSamplingMode: 1
pointSize: 90
padding: 9
packingMode: 4
atlasWidth: 1024
atlasHeight: 1024
characterSetSelectionMode: 6
characterSequence: 20-7E,A0,200B,2026
referencedFontAssetGUID: 5302535af1044152a457ed104f1f4b91
referencedTextAssetGUID:
fontStyle: 0
fontStyleModifier: 0
renderMode: 4165
includeFontFeatures: 0
m_FontWeightTable:
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
fontWeights:
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
normalStyle: 0
normalSpacingOffset: 0
boldStyle: 0.75
boldSpacing: 7
italicStyle: 35
tabSize: 10
--- !u!28 &28204114720316640
Texture2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Roboto-Bold SDF Atlas
m_ImageContentsHash:
serializedVersion: 2
Hash: 00000000000000000000000000000000
m_ForcedFallbackFormat: 4
m_DownscaleFallback: 0
serializedVersion: 2
m_Width: 0
m_Height: 0
m_CompleteImageSize: 0
m_TextureFormat: 1
m_MipCount: 1
m_IsReadable: 1
m_StreamingMipmaps: 0
m_StreamingMipmapsPriority: 0
m_AlphaIsTransparency: 0
m_ImageCount: 1
m_TextureDimension: 2
m_TextureSettings:
serializedVersion: 2
m_FilterMode: 1
m_Aniso: 1
m_MipBias: 0
m_WrapU: 0
m_WrapV: 0
m_WrapW: 0
m_LightmapFormat: 0
m_ColorSpace: 0
image data: 0
_typelessdata:
m_StreamData:
offset: 0
size: 0
path:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5302535af1044152a457ed104f1f4b91
timeCreated: 1487723159
licenseType: Pro
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 3ac6db30e75b49b282a3564110579f27
folderAsset: yes
timeCreated: 1480573362
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,351 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2102322
Material:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: TMPro/Sprite
m_Shader: {fileID: 4800000, guid: cf81c85f95fe47e1a27f6ae460cf182c, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 2800000, guid: a0fc465d6cf04254a2938578735e2383, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _ColorMask: 15
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _UseUIAlphaClip: 0
m_Colors:
- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
- _Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 84a92b25f83d49b9bc132d206b370281, type: 3}
m_Name: Default Sprite Asset
m_EditorClassIdentifier:
hashCode: 826640882
material: {fileID: 2102322}
materialHashCode: 0
m_Version: 1.1.0
spriteSheet: {fileID: 2800000, guid: a0fc465d6cf04254a2938578735e2383, type: 3}
m_SpriteCharacterTable:
- m_ElementType: 2
m_Unicode: 0
m_GlyphIndex: 0
m_Scale: 1.25
m_Name: Smiley
m_HashCode: -992563897
- m_ElementType: 2
m_Unicode: 0
m_GlyphIndex: 1
m_Scale: 1.25
m_Name: Default Sprite Asset_1
m_HashCode: -1731209668
- m_ElementType: 2
m_Unicode: 0
m_GlyphIndex: 2
m_Scale: 1.25
m_Name: Wink
m_HashCode: 3171611
- m_ElementType: 2
m_Unicode: 0
m_GlyphIndex: 3
m_Scale: 1.25
m_Name: Default Sprite Asset_3
m_HashCode: -1731209666
- m_ElementType: 2
m_Unicode: 0
m_GlyphIndex: 4
m_Scale: 1.25
m_Name: Whaaat!
m_HashCode: -2000778261
- m_ElementType: 2
m_Unicode: 0
m_GlyphIndex: 5
m_Scale: 1.25
m_Name: Default Sprite Asset_5
m_HashCode: -1731209672
- m_ElementType: 2
m_Unicode: 0
m_GlyphIndex: 6
m_Scale: 1.25
m_Name: Default Sprite Asset_6
m_HashCode: -1731209669
- m_ElementType: 2
m_Unicode: 0
m_GlyphIndex: 7
m_Scale: 1.25
m_Name: Default Sprite Asset_7
m_HashCode: -1731209670
- m_ElementType: 2
m_Unicode: 0
m_GlyphIndex: 8
m_Scale: 1.25
m_Name: Default Sprite Asset_8
m_HashCode: -1731209675
- m_ElementType: 2
m_Unicode: 59801
m_GlyphIndex: 9
m_Scale: 1.25
m_Name: Unity Logo
m_HashCode: -1711635116
- m_ElementType: 2
m_Unicode: 0
m_GlyphIndex: 10
m_Scale: 1.25
m_Name: Default Sprite Asset_12
m_HashCode: -1295344242
- m_ElementType: 2
m_Unicode: 0
m_GlyphIndex: 11
m_Scale: 1.25
m_Name: Default Sprite Asset_13
m_HashCode: -1295344241
- m_ElementType: 2
m_Unicode: 0
m_GlyphIndex: 12
m_Scale: 1.25
m_Name: Default Sprite Asset_14
m_HashCode: -1295344248
- m_ElementType: 2
m_Unicode: 0
m_GlyphIndex: 13
m_Scale: 1.25
m_Name: Default Sprite Asset_15
m_HashCode: -1295344247
m_SpriteGlyphTable:
- m_Index: 0
m_Metrics:
m_Width: 128
m_Height: 128
m_HorizontalBearingX: 0
m_HorizontalBearingY: 106.14
m_HorizontalAdvance: 128
m_GlyphRect:
m_X: 0
m_Y: 384
m_Width: 128
m_Height: 128
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: 0}
- m_Index: 1
m_Metrics:
m_Width: 128
m_Height: 128
m_HorizontalBearingX: 0
m_HorizontalBearingY: 106.14
m_HorizontalAdvance: 128
m_GlyphRect:
m_X: 128
m_Y: 384
m_Width: 128
m_Height: 128
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: 0}
- m_Index: 2
m_Metrics:
m_Width: 128
m_Height: 128
m_HorizontalBearingX: 0
m_HorizontalBearingY: 106.14
m_HorizontalAdvance: 128
m_GlyphRect:
m_X: 256
m_Y: 384
m_Width: 128
m_Height: 128
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: 0}
- m_Index: 3
m_Metrics:
m_Width: 128
m_Height: 128
m_HorizontalBearingX: 0
m_HorizontalBearingY: 106.14
m_HorizontalAdvance: 128
m_GlyphRect:
m_X: 384
m_Y: 384
m_Width: 128
m_Height: 128
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: 0}
- m_Index: 4
m_Metrics:
m_Width: 128
m_Height: 128
m_HorizontalBearingX: 0
m_HorizontalBearingY: 106.14
m_HorizontalAdvance: 128
m_GlyphRect:
m_X: 0
m_Y: 256
m_Width: 128
m_Height: 128
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: 0}
- m_Index: 5
m_Metrics:
m_Width: 127
m_Height: 128
m_HorizontalBearingX: 0
m_HorizontalBearingY: 106.14
m_HorizontalAdvance: 128
m_GlyphRect:
m_X: 128
m_Y: 256
m_Width: 127
m_Height: 128
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: 0}
- m_Index: 6
m_Metrics:
m_Width: 128
m_Height: 128
m_HorizontalBearingX: 0
m_HorizontalBearingY: 106.14
m_HorizontalAdvance: 128
m_GlyphRect:
m_X: 256
m_Y: 256
m_Width: 128
m_Height: 128
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: 0}
- m_Index: 7
m_Metrics:
m_Width: 128
m_Height: 128
m_HorizontalBearingX: 0
m_HorizontalBearingY: 106.14
m_HorizontalAdvance: 128
m_GlyphRect:
m_X: 384
m_Y: 256
m_Width: 128
m_Height: 128
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: 0}
- m_Index: 8
m_Metrics:
m_Width: 128
m_Height: 128
m_HorizontalBearingX: 0
m_HorizontalBearingY: 106.14
m_HorizontalAdvance: 128
m_GlyphRect:
m_X: 0
m_Y: 128
m_Width: 128
m_Height: 128
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: 0}
- m_Index: 9
m_Metrics:
m_Width: 384
m_Height: 128
m_HorizontalBearingX: 0
m_HorizontalBearingY: 106.14
m_HorizontalAdvance: 384
m_GlyphRect:
m_X: 128
m_Y: 128
m_Width: 384
m_Height: 128
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: 0}
- m_Index: 10
m_Metrics:
m_Width: 128
m_Height: 128
m_HorizontalBearingX: 0
m_HorizontalBearingY: 106.14
m_HorizontalAdvance: 128
m_GlyphRect:
m_X: 0
m_Y: 0
m_Width: 128
m_Height: 128
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: 0}
- m_Index: 11
m_Metrics:
m_Width: 128
m_Height: 128
m_HorizontalBearingX: 0
m_HorizontalBearingY: 106.14
m_HorizontalAdvance: 128
m_GlyphRect:
m_X: 128
m_Y: 0
m_Width: 128
m_Height: 128
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: 0}
- m_Index: 12
m_Metrics:
m_Width: 128
m_Height: 128
m_HorizontalBearingX: 0
m_HorizontalBearingY: 106.14
m_HorizontalAdvance: 128
m_GlyphRect:
m_X: 256
m_Y: 0
m_Width: 128
m_Height: 128
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: 0}
- m_Index: 13
m_Metrics:
m_Width: 128
m_Height: 128
m_HorizontalBearingX: 0
m_HorizontalBearingY: 106.14
m_HorizontalAdvance: 128
m_GlyphRect:
m_X: 384
m_Y: 0
m_Width: 128
m_Height: 128
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: 0}
spriteInfoList: []
fallbackSpriteAssets: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: fbef3c704dce48f08a44612d6c856c8d
timeCreated: 1454544381
licenseType: Pro
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

Some files were not shown because too many files have changed in this diff Show More