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修复来自服务端的KeepAlive心跳包未正确回应的问题
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@ -10,10 +10,12 @@ import cn.serendipityr.EndMinecraftPlusV2.VersionControl.VersionSupport578;
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import com.github.steveice10.mc.protocol.MinecraftProtocol;
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import com.github.steveice10.mc.protocol.data.message.Message;
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import com.github.steveice10.mc.protocol.packet.ingame.client.ClientChatPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.client.ClientKeepAlivePacket;
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import com.github.steveice10.mc.protocol.packet.ingame.client.ClientPluginMessagePacket;
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import com.github.steveice10.mc.protocol.packet.ingame.client.player.ClientPlayerMovementPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.server.ServerChatPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.server.ServerJoinGamePacket;
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import com.github.steveice10.mc.protocol.packet.ingame.server.ServerKeepAlivePacket;
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import com.github.steveice10.mc.protocol.packet.ingame.server.ServerPluginMessagePacket;
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import com.github.steveice10.mc.protocol.packet.ingame.server.entity.player.ServerPlayerPositionRotationPacket;
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import com.github.steveice10.packetlib.Client;
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@ -398,6 +400,12 @@ public class BotAttack extends IAttack {
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} else {
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clickVerifiesHandle(chatPacket.getMessage(), session, username);
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}
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} else if (recvPacket instanceof ServerKeepAlivePacket) {
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ClientKeepAlivePacket keepAlivePacket = new ClientKeepAlivePacket(((ServerKeepAlivePacket) recvPacket).getPingId());
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session.send(keepAlivePacket);
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if (!alivePlayers.contains(username)) {
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alivePlayers.add(username);
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}
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}
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}
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@ -6,16 +6,20 @@ import cn.serendipityr.EndMinecraftPlusV2.VersionControl.NewVersion.ACProtocol.A
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import cn.serendipityr.EndMinecraftPlusV2.VersionControl.NewVersion.ACProtocol.AntiCheat3;
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import cn.serendipityr.EndMinecraftPlusV2.VersionControl.NewVersion.ForgeProtocol.MCForge;
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import com.github.steveice10.mc.protocol.packet.ingame.client.ClientChatPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.client.ClientKeepAlivePacket;
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import com.github.steveice10.mc.protocol.packet.ingame.client.ClientPluginMessagePacket;
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import com.github.steveice10.mc.protocol.packet.ingame.client.player.ClientPlayerMovementPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.clientbound.ClientboundCustomPayloadPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.clientbound.ClientboundKeepAlivePacket;
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import com.github.steveice10.mc.protocol.packet.ingame.clientbound.ClientboundLoginPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.clientbound.entity.player.ClientboundPlayerPositionPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.server.ServerChatPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.server.ServerJoinGamePacket;
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import com.github.steveice10.mc.protocol.packet.ingame.server.ServerKeepAlivePacket;
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import com.github.steveice10.mc.protocol.packet.ingame.server.ServerPluginMessagePacket;
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import com.github.steveice10.mc.protocol.packet.ingame.server.entity.player.ServerPlayerPositionRotationPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.serverbound.ServerboundCustomPayloadPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.serverbound.ServerboundKeepAlivePacket;
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import com.github.steveice10.mc.protocol.packet.ingame.serverbound.player.ServerboundMovePlayerStatusOnlyPacket;
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import com.github.steveice10.packetlib.ProxyInfo;
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import com.github.steveice10.packetlib.Session;
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@ -429,6 +433,9 @@ public class NewBotAttack extends IAttack {
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alivePlayers.add(username);
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}
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}
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} else if (recvPacket instanceof ServerKeepAlivePacket) {
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ClientKeepAlivePacket keepAlivePacket = new ClientKeepAlivePacket(((ServerKeepAlivePacket) recvPacket).getPingId());
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session.send(keepAlivePacket);
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}
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}
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@ -468,6 +475,12 @@ public class NewBotAttack extends IAttack {
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VersionSupport758.sendClientSettingPacket(session, "zh_CN");
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VersionSupport758.sendClientPlayerChangeHeldItemPacket(session, 1);
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} else if (recvPacket instanceof ClientboundKeepAlivePacket) {
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ServerboundKeepAlivePacket keepAlivePacket = new ServerboundKeepAlivePacket(((ClientboundKeepAlivePacket) recvPacket).getPingId());
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session.send(keepAlivePacket);
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if (!alivePlayers.contains(username)) {
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alivePlayers.add(username);
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}
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} else if (recvPacket instanceof ClientboundPlayerPositionPacket) {
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try {
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ClientboundPlayerPositionPacket packet = (ClientboundPlayerPositionPacket) recvPacket;
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@ -9,10 +9,12 @@ import io.netty.util.internal.ConcurrentSet;
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import org.spacehq.mc.protocol.MinecraftProtocol;
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import org.spacehq.mc.protocol.data.message.Message;
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import org.spacehq.mc.protocol.packet.ingame.client.ClientChatPacket;
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import org.spacehq.mc.protocol.packet.ingame.client.ClientKeepAlivePacket;
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import org.spacehq.mc.protocol.packet.ingame.client.ClientPluginMessagePacket;
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import org.spacehq.mc.protocol.packet.ingame.client.player.ClientPlayerMovementPacket;
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import org.spacehq.mc.protocol.packet.ingame.server.ServerChatPacket;
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import org.spacehq.mc.protocol.packet.ingame.server.ServerJoinGamePacket;
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import org.spacehq.mc.protocol.packet.ingame.server.ServerKeepAlivePacket;
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import org.spacehq.mc.protocol.packet.ingame.server.ServerPluginMessagePacket;
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import org.spacehq.mc.protocol.packet.ingame.server.entity.player.ServerPlayerPositionRotationPacket;
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import org.spacehq.packetlib.Client;
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@ -355,6 +357,12 @@ public class BotAttack extends IAttack {
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} else if (recvPacket instanceof ServerChatPacket) {
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ServerChatPacket chatPacket = (ServerChatPacket) recvPacket;
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clickVerifiesHandle(chatPacket.getMessage(), session, username);
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} else if (recvPacket instanceof ServerKeepAlivePacket) {
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ClientKeepAlivePacket keepAlivePacket = new ClientKeepAlivePacket(((ServerKeepAlivePacket) recvPacket).getPingId());
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session.send(keepAlivePacket);
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if (!alivePlayers.contains(username)) {
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alivePlayers.add(username);
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}
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}
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}
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