feat(typetraits): complete type traits for bitwise operations
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#pragma once
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#include "CoreTypes.h"
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#include "TypeTraits/PrimaryType.h"
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#include "TypeTraits/HelperClasses.h"
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#include "TypeTraits/CompositeType.h"
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#include "TypeTraits/Miscellaneous.h"
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#include "TypeTraits/SupportedOperations.h"
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NAMESPACE_REDCRAFT_BEGIN
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NAMESPACE_MODULE_BEGIN(Redcraft)
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NAMESPACE_MODULE_BEGIN(Utility)
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// Assume that all operands of bitwise operations have the same size
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// This type traits is allowed to be specialised.
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template <typename T> struct TIsZeroConstructible : TBoolConstant<TIsEnum<T>::Value || TIsArithmetic<T>::Value || TIsPointer<T>::Value> { };
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// This type traits is allowed to be specialised.
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template <typename T, typename U> struct TIsBitwiseConstructible;
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template <typename T, typename U> struct TIsBitwiseConstructible<const T, const U> : TIsBitwiseConstructible<T, U> { };
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template <typename T, typename U> struct TIsBitwiseConstructible<const T, volatile U> : TIsBitwiseConstructible<T, U> { };
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template <typename T, typename U> struct TIsBitwiseConstructible<const T, const volatile U> : TIsBitwiseConstructible<T, U> { };
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template <typename T, typename U> struct TIsBitwiseConstructible< volatile T, const U> : TIsBitwiseConstructible<T, U> { };
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template <typename T, typename U> struct TIsBitwiseConstructible< volatile T, volatile U> : TIsBitwiseConstructible<T, U> { };
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template <typename T, typename U> struct TIsBitwiseConstructible< volatile T, const volatile U> : TIsBitwiseConstructible<T, U> { };
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template <typename T, typename U> struct TIsBitwiseConstructible<const volatile T, const U> : TIsBitwiseConstructible<T, U> { };
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template <typename T, typename U> struct TIsBitwiseConstructible<const volatile T, volatile U> : TIsBitwiseConstructible<T, U> { };
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template <typename T, typename U> struct TIsBitwiseConstructible<const volatile T, const volatile U> : TIsBitwiseConstructible<T, U> { };
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template <typename T> struct TIsBitwiseConstructible<T, T> : TIsTriviallyCopyConstructible<T> { };
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template <typename T, typename U> struct TIsBitwiseConstructible<T*, U*> : TBoolConstant<TIsSame<typename TRemoveCV<T>::Type, typename TRemoveCV<U>::Type>::Value> { };
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template <typename T, typename U> struct TIsBitwiseConstructible : FFalse { };
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template <> struct TIsBitwiseConstructible<uint8, int8> : FTrue { };
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template <> struct TIsBitwiseConstructible< int8, uint8> : FTrue { };
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template <> struct TIsBitwiseConstructible<uint16, int16> : FTrue { };
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template <> struct TIsBitwiseConstructible< int16, uint16> : FTrue { };
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template <> struct TIsBitwiseConstructible<uint32, int32> : FTrue { };
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template <> struct TIsBitwiseConstructible< int32, uint32> : FTrue { };
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template <> struct TIsBitwiseConstructible<uint64, int64> : FTrue { };
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template <> struct TIsBitwiseConstructible< int64, uint64> : FTrue { };
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// It is usually only necessary to specialize TIsBitwiseConstructible and not recommended to specialize TIsBitwiseRelocatable.
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template <typename T, typename U> struct TIsBitwiseRelocatable;
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template <typename T, typename U> struct TIsBitwiseRelocatable<const T, const U> : TIsBitwiseRelocatable<T, U> { };
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template <typename T, typename U> struct TIsBitwiseRelocatable<const T, volatile U> : TIsBitwiseRelocatable<T, U> { };
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template <typename T, typename U> struct TIsBitwiseRelocatable<const T, const volatile U> : TIsBitwiseRelocatable<T, U> { };
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template <typename T, typename U> struct TIsBitwiseRelocatable< volatile T, const U> : TIsBitwiseRelocatable<T, U> { };
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template <typename T, typename U> struct TIsBitwiseRelocatable< volatile T, volatile U> : TIsBitwiseRelocatable<T, U> { };
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template <typename T, typename U> struct TIsBitwiseRelocatable< volatile T, const volatile U> : TIsBitwiseRelocatable<T, U> { };
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template <typename T, typename U> struct TIsBitwiseRelocatable<const volatile T, const U> : TIsBitwiseRelocatable<T, U> { };
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template <typename T, typename U> struct TIsBitwiseRelocatable<const volatile T, volatile U> : TIsBitwiseRelocatable<T, U> { };
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template <typename T, typename U> struct TIsBitwiseRelocatable<const volatile T, const volatile U> : TIsBitwiseRelocatable<T, U> { };
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template <typename T> struct TIsBitwiseRelocatable<T, T> : FTrue { };
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template <typename T, typename U> struct TIsBitwiseRelocatable : TBoolConstant<TIsBitwiseConstructible<T, U>::Value && TIsTriviallyDestructible<U>::Value> { };
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// This type traits is allowed to be specialised.
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template <typename T> struct TIsBitwiseComparable : TBoolConstant<TIsEnum<T>::Value || TIsArithmetic<T>::Value || TIsPointer<T>::Value> { };
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NAMESPACE_MODULE_END(Utility)
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NAMESPACE_MODULE_END(Redcraft)
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NAMESPACE_REDCRAFT_END
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@ -11,3 +11,4 @@
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#include "TypeTraits/Common.h"
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#include "TypeTraits/Common.h"
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#include "TypeTraits/CopyQualifiers.h"
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#include "TypeTraits/CopyQualifiers.h"
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#include "TypeTraits/InPlaceSpecialization.h"
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#include "TypeTraits/InPlaceSpecialization.h"
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#include "TypeTraits/BitwiseOperations.h"
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