281 lines
23 KiB
C++
281 lines
23 KiB
C++
#pragma once
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#include "CoreTypes.h"
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#include "Templates/Invoke.h"
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#include "Memory/Alignment.h"
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#include "Templates/Function.h"
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#include "TypeTraits/TypeTraits.h"
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#include "Templates/Noncopyable.h"
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#include <atomic>
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NAMESPACE_REDCRAFT_BEGIN
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NAMESPACE_MODULE_BEGIN(Redcraft)
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NAMESPACE_MODULE_BEGIN(Utility)
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enum class EMemoryOrder : uint8
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{
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Relaxed = static_cast<typename TUnderlyingType<NAMESPACE_STD::memory_order>::Type>(NAMESPACE_STD::memory_order_relaxed),
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Consume = static_cast<typename TUnderlyingType<NAMESPACE_STD::memory_order>::Type>(NAMESPACE_STD::memory_order_consume),
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Acquire = static_cast<typename TUnderlyingType<NAMESPACE_STD::memory_order>::Type>(NAMESPACE_STD::memory_order_acquire),
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Release = static_cast<typename TUnderlyingType<NAMESPACE_STD::memory_order>::Type>(NAMESPACE_STD::memory_order_release),
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AcquireRelease = static_cast<typename TUnderlyingType<NAMESPACE_STD::memory_order>::Type>(NAMESPACE_STD::memory_order_acq_rel),
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SequentiallyConsistent = static_cast<typename TUnderlyingType<NAMESPACE_STD::memory_order>::Type>(NAMESPACE_STD::memory_order_seq_cst),
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};
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#if BUILD_DEBUG
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NAMESPACE_PRIVATE_BEGIN
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FORCEINLINE void MemoryOrderCheck(EMemoryOrder Order, uint8 Require)
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{
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switch (Order)
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{
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case EMemoryOrder::Relaxed: checkf((Require) & 0x01, "Invalid memory order."); break;
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case EMemoryOrder::Consume: checkf((Require) & 0x02, "Invalid memory order."); break;
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case EMemoryOrder::Acquire: checkf((Require) & 0x04, "Invalid memory order."); break;
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case EMemoryOrder::Release: checkf((Require) & 0x08, "Invalid memory order."); break;
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case EMemoryOrder::AcquireRelease: checkf((Require) & 0x10, "Invalid memory order."); break;
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case EMemoryOrder::SequentiallyConsistent: checkf((Require) & 0x20, "Invalid memory order."); break;
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default: check_no_entry();
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}
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}
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NAMESPACE_PRIVATE_END
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#define MEMORY_ORDER_CHECK(Order, Require) NAMESPACE_PRIVATE::MemoryOrderCheck(Order, Require)
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#else
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#define MEMORY_ORDER_CHECK(Order, Require)
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#endif
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template <typename T, bool bIsRef = false> requires TIsTriviallyCopyable<T>::Value
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&& TIsCopyConstructible<T>::Value && TIsMoveConstructible<T>::Value
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&& TIsCopyAssignable<T>::Value && TIsMoveAssignable<T>::Value
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struct TAtomic : public FSingleton
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{
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protected:
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using ElementType = typename TConditional<bIsRef, NAMESPACE_STD::atomic_ref<T>, NAMESPACE_STD::atomic<T>>::Type;
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public:
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using ValueType = T;
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static constexpr bool bIsAlwaysLockFree = ElementType::is_always_lock_free;
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static constexpr size_t RequiredAlignment = NAMESPACE_STD::atomic_ref<T>::required_alignment;
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constexpr TAtomic() requires (!bIsRef) : Element() { };
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constexpr TAtomic(ValueType Desired) requires (!bIsRef) : Element(Desired) { };
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FORCEINLINE explicit TAtomic(ValueType& Desired) requires (bIsRef) : Element(Desired) { check(Memory::IsAligned(&Desired, RequiredAlignment)); };
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FORCEINLINE TAtomic(TAtomic& InValue) requires (bIsRef) : Element(InValue) { };
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FORCEINLINE ValueType operator=(ValueType Desired) { return Element = Desired; }
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FORCEINLINE ValueType operator=(ValueType Desired) volatile requires bIsAlwaysLockFree { return Element = Desired; }
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FORCEINLINE bool IsLockFree() const { return Element.is_lock_free(); }
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FORCEINLINE bool IsLockFree() const volatile { return Element.is_lock_free(); }
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FORCEINLINE void Store(ValueType Desired, EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) { MEMORY_ORDER_CHECK(Order, 0x01 | 0x08 | 0x20); Element.store(Desired, static_cast<NAMESPACE_STD::memory_order>(Order)); }
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FORCEINLINE void Store(ValueType Desired, EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) volatile requires bIsAlwaysLockFree { MEMORY_ORDER_CHECK(Order, 0x01 | 0x08 | 0x20); Element.store(Desired, static_cast<NAMESPACE_STD::memory_order>(Order)); }
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FORCEINLINE ValueType Load(EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) const { MEMORY_ORDER_CHECK(Order, 0x01 | 0x02 | 0x04 | 0x20); return Element.load(static_cast<NAMESPACE_STD::memory_order>(Order)); }
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FORCEINLINE ValueType Load(EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) const volatile requires bIsAlwaysLockFree { MEMORY_ORDER_CHECK(Order, 0x01 | 0x02 | 0x04 | 0x20); return Element.load(static_cast<NAMESPACE_STD::memory_order>(Order)); }
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FORCEINLINE operator ValueType() const { return static_cast<ValueType>(Element); }
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FORCEINLINE operator ValueType() const volatile requires bIsAlwaysLockFree { return static_cast<ValueType>(Element); }
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FORCEINLINE ValueType Exchange(ValueType Desired, EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) { return Element.exchange(Desired, static_cast<NAMESPACE_STD::memory_order>(Order)); }
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FORCEINLINE ValueType Exchange(ValueType Desired, EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) volatile requires bIsAlwaysLockFree { return Element.exchange(Desired, static_cast<NAMESPACE_STD::memory_order>(Order)); }
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FORCEINLINE bool CompareExchange(ValueType& Expected, ValueType Desired, EMemoryOrder Success, EMemoryOrder Failure, bool bIsWeak = false)
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{
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MEMORY_ORDER_CHECK(Failure, 0x01 | 0x02 | 0x04 | 0x20);
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if (bIsWeak) return Element.compare_exchange_weak(Expected, Desired, static_cast<NAMESPACE_STD::memory_order>(Success), static_cast<NAMESPACE_STD::memory_order>(Failure));
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else return Element.compare_exchange_strong(Expected, Desired, static_cast<NAMESPACE_STD::memory_order>(Success), static_cast<NAMESPACE_STD::memory_order>(Failure));
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}
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FORCEINLINE bool CompareExchange(ValueType& Expected, ValueType Desired, EMemoryOrder Success, EMemoryOrder Failure, bool bIsWeak = false) volatile requires bIsAlwaysLockFree
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{
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MEMORY_ORDER_CHECK(Failure, 0x01 | 0x02 | 0x04 | 0x20);
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if (bIsWeak) return Element.compare_exchange_weak(Expected, Desired, static_cast<NAMESPACE_STD::memory_order>(Success), static_cast<NAMESPACE_STD::memory_order>(Failure));
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else return Element.compare_exchange_strong(Expected, Desired, static_cast<NAMESPACE_STD::memory_order>(Success), static_cast<NAMESPACE_STD::memory_order>(Failure));
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}
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FORCEINLINE bool CompareExchange(ValueType& Expected, ValueType Desired, EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent, bool bIsWeak = false)
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{
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if (bIsWeak) return Element.compare_exchange_weak(Expected, Desired, static_cast<NAMESPACE_STD::memory_order>(Order));
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else return Element.compare_exchange_strong(Expected, Desired, static_cast<NAMESPACE_STD::memory_order>(Order));
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}
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FORCEINLINE bool CompareExchange(ValueType& Expected, ValueType Desired, EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent, bool bIsWeak = false) volatile requires bIsAlwaysLockFree
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{
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if (bIsWeak) return Element.compare_exchange_weak(Expected, Desired, static_cast<NAMESPACE_STD::memory_order>(Order));
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else return Element.compare_exchange_strong(Expected, Desired, static_cast<NAMESPACE_STD::memory_order>(Order));
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}
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FORCEINLINE void Wait(ValueType Old, EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) { MEMORY_ORDER_CHECK(Order, 0x01 | 0x02 | 0x04 | 0x20); Element.wait(Old, static_cast<NAMESPACE_STD::memory_order>(Order)); }
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FORCEINLINE void Wait(ValueType Old, EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) volatile { MEMORY_ORDER_CHECK(Order, 0x01 | 0x02 | 0x04 | 0x20); Element.wait(Old, static_cast<NAMESPACE_STD::memory_order>(Order)); }
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FORCEINLINE void Notify(bool bIsAll = false) { if (bIsAll) Element.notify_all(); else Element.notify_one(); }
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FORCEINLINE void Notify(bool bIsAll = false) volatile { if (bIsAll) Element.notify_all(); else Element.notify_one(); }
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template <typename F> requires TIsInvocableResult<ValueType, F, ValueType>::Value
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FORCEINLINE ValueType FetchFn(F&& Func, EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent)
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{
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ValueType Temp(Load(EMemoryOrder::Relaxed));
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while (!CompareExchange(Temp, InvokeResult<ValueType>(Forward<F>(Func), Temp), Order));
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return Temp;
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}
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template <typename F> requires TIsInvocableResult<ValueType, F, ValueType>::Value && bIsAlwaysLockFree
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FORCEINLINE ValueType FetchFn(F&& Func, EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) volatile
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{
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ValueType Temp(Load(EMemoryOrder::Relaxed));
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while (!CompareExchange(Temp, InvokeResult<ValueType>(Forward<F>(Func), Temp), Order));
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return Temp;
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}
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FORCEINLINE ValueType FetchAdd(ValueType InValue, EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) requires (TIsIntegral<T>::Value || TIsFloatingPoint<T>::Value) { return Element.fetch_add(InValue, static_cast<NAMESPACE_STD::memory_order>(Order)); }
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FORCEINLINE ValueType FetchAdd(ValueType InValue, EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) volatile requires (TIsIntegral<T>::Value || TIsFloatingPoint<T>::Value) && bIsAlwaysLockFree { return Element.fetch_add(InValue, static_cast<NAMESPACE_STD::memory_order>(Order)); }
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FORCEINLINE ValueType FetchAdd(ptrdiff InValue, EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) requires TIsPointer<T>::Value { return Element.fetch_add(InValue, static_cast<NAMESPACE_STD::memory_order>(Order)); }
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FORCEINLINE ValueType FetchAdd(ptrdiff InValue, EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) volatile requires TIsPointer<T>::Value && bIsAlwaysLockFree { return Element.fetch_add(InValue, static_cast<NAMESPACE_STD::memory_order>(Order)); }
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FORCEINLINE ValueType FetchSub(ValueType InValue, EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) requires (TIsIntegral<T>::Value || TIsFloatingPoint<T>::Value) { return Element.fetch_sub(InValue, static_cast<NAMESPACE_STD::memory_order>(Order)); }
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FORCEINLINE ValueType FetchSub(ValueType InValue, EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) volatile requires (TIsIntegral<T>::Value || TIsFloatingPoint<T>::Value) && bIsAlwaysLockFree { return Element.fetch_sub(InValue, static_cast<NAMESPACE_STD::memory_order>(Order)); }
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FORCEINLINE ValueType FetchSub(ptrdiff InValue, EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) requires TIsPointer<T>::Value { return Element.fetch_sub(InValue, static_cast<NAMESPACE_STD::memory_order>(Order)); }
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FORCEINLINE ValueType FetchSub(ptrdiff InValue, EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) volatile requires TIsPointer<T>::Value && bIsAlwaysLockFree { return Element.fetch_sub(InValue, static_cast<NAMESPACE_STD::memory_order>(Order)); }
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FORCEINLINE ValueType FetchMul(ValueType InValue, EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) requires (TIsIntegral<T>::Value || TIsFloatingPoint<T>::Value) { return FetchFn([InValue](ValueType Old) -> ValueType { return Old * InValue; }); }
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FORCEINLINE ValueType FetchMul(ValueType InValue, EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) volatile requires (TIsIntegral<T>::Value || TIsFloatingPoint<T>::Value) && bIsAlwaysLockFree { return FetchFn([InValue](ValueType Old) -> ValueType { return Old * InValue; }); }
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FORCEINLINE ValueType FetchDiv(ValueType InValue, EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) requires (TIsIntegral<T>::Value || TIsFloatingPoint<T>::Value) { return FetchFn([InValue](ValueType Old) -> ValueType { return Old / InValue; }); }
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FORCEINLINE ValueType FetchDiv(ValueType InValue, EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) volatile requires (TIsIntegral<T>::Value || TIsFloatingPoint<T>::Value) && bIsAlwaysLockFree { return FetchFn([InValue](ValueType Old) -> ValueType { return Old / InValue; }); }
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FORCEINLINE ValueType FetchMod(ValueType InValue, EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) requires TIsIntegral<T>::Value { return FetchFn([InValue](ValueType Old) -> ValueType { return Old % InValue; }); }
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FORCEINLINE ValueType FetchMod(ValueType InValue, EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) volatile requires TIsIntegral<T>::Value && bIsAlwaysLockFree { return FetchFn([InValue](ValueType Old) -> ValueType { return Old % InValue; }); }
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FORCEINLINE ValueType FetchAnd(ValueType InValue, EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) requires TIsIntegral<T>::Value { return Element.fetch_and(InValue, static_cast<NAMESPACE_STD::memory_order>(Order)); }
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FORCEINLINE ValueType FetchAnd(ValueType InValue, EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) volatile requires TIsIntegral<T>::Value && bIsAlwaysLockFree { return Element.fetch_and(InValue, static_cast<NAMESPACE_STD::memory_order>(Order)); }
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FORCEINLINE ValueType FetchOr(ValueType InValue, EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) requires TIsIntegral<T>::Value { return Element.fetch_or(InValue, static_cast<NAMESPACE_STD::memory_order>(Order)); }
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FORCEINLINE ValueType FetchOr(ValueType InValue, EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) volatile requires TIsIntegral<T>::Value && bIsAlwaysLockFree { return Element.fetch_or(InValue, static_cast<NAMESPACE_STD::memory_order>(Order)); }
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FORCEINLINE ValueType FetchXor(ValueType InValue, EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) requires TIsIntegral<T>::Value { return Element.fetch_xor(InValue, static_cast<NAMESPACE_STD::memory_order>(Order)); }
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FORCEINLINE ValueType FetchXor(ValueType InValue, EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) volatile requires TIsIntegral<T>::Value && bIsAlwaysLockFree { return Element.fetch_xor(InValue, static_cast<NAMESPACE_STD::memory_order>(Order)); }
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FORCEINLINE ValueType FetchLsh(size_t InValue, EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) requires TIsIntegral<T>::Value { return FetchFn([InValue](ValueType Old) -> ValueType { return Old << InValue; }); }
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FORCEINLINE ValueType FetchLsh(size_t InValue, EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) volatile requires TIsIntegral<T>::Value && bIsAlwaysLockFree { return FetchFn([InValue](ValueType Old) -> ValueType { return Old << InValue; }); }
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FORCEINLINE ValueType FetchRsh(size_t InValue, EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) requires TIsIntegral<T>::Value { return FetchFn([InValue](ValueType Old) -> ValueType { return Old >> InValue; }); }
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FORCEINLINE ValueType FetchRsh(size_t InValue, EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) volatile requires TIsIntegral<T>::Value && bIsAlwaysLockFree { return FetchFn([InValue](ValueType Old) -> ValueType { return Old >> InValue; }); }
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FORCEINLINE ValueType operator++() requires (TIsIntegral<T>::Value || TIsPointer<T>::Value) { return ++Element; }
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FORCEINLINE ValueType operator++() volatile requires (TIsIntegral<T>::Value || TIsPointer<T>::Value) && bIsAlwaysLockFree { return ++Element; }
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FORCEINLINE ValueType operator++(int) requires (TIsIntegral<T>::Value || TIsPointer<T>::Value) { return Element++; }
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FORCEINLINE ValueType operator++(int) volatile requires (TIsIntegral<T>::Value || TIsPointer<T>::Value) && bIsAlwaysLockFree { return Element++; }
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FORCEINLINE ValueType operator--() requires (TIsIntegral<T>::Value || TIsPointer<T>::Value) { return --Element; }
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FORCEINLINE ValueType operator--() volatile requires (TIsIntegral<T>::Value || TIsPointer<T>::Value) && bIsAlwaysLockFree { return --Element; }
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FORCEINLINE ValueType operator--(int) requires (TIsIntegral<T>::Value || TIsPointer<T>::Value) { return Element--; }
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FORCEINLINE ValueType operator--(int) volatile requires (TIsIntegral<T>::Value || TIsPointer<T>::Value) && bIsAlwaysLockFree { return Element--; }
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FORCEINLINE ValueType operator+=(ValueType InValue) requires (TIsIntegral<T>::Value || TIsFloatingPoint<T>::Value) { return Element += InValue; }
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FORCEINLINE ValueType operator+=(ValueType InValue) volatile requires (TIsIntegral<T>::Value || TIsFloatingPoint<T>::Value) && bIsAlwaysLockFree { return Element += InValue; }
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FORCEINLINE ValueType operator+=(ptrdiff InValue) requires TIsPointer<T>::Value { return Element += InValue; }
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FORCEINLINE ValueType operator+=(ptrdiff InValue) volatile requires TIsPointer<T>::Value && bIsAlwaysLockFree { return Element += InValue; }
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FORCEINLINE ValueType operator-=(ValueType InValue) requires (TIsIntegral<T>::Value || TIsFloatingPoint<T>::Value) { return Element -= InValue; }
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FORCEINLINE ValueType operator-=(ValueType InValue) volatile requires (TIsIntegral<T>::Value || TIsFloatingPoint<T>::Value) && bIsAlwaysLockFree { return Element -= InValue; }
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FORCEINLINE ValueType operator-=(ptrdiff InValue) requires TIsPointer<T>::Value { return Element -= InValue; }
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FORCEINLINE ValueType operator-=(ptrdiff InValue) volatile requires TIsPointer<T>::Value && bIsAlwaysLockFree { return Element -= InValue; }
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FORCEINLINE ValueType operator*=(ValueType InValue) requires (TIsIntegral<T>::Value || TIsFloatingPoint<T>::Value) { return FetchMul(InValue) * InValue; }
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FORCEINLINE ValueType operator*=(ValueType InValue) volatile requires (TIsIntegral<T>::Value || TIsFloatingPoint<T>::Value) && bIsAlwaysLockFree { return FetchMul(InValue) * InValue; }
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FORCEINLINE ValueType operator/=(ValueType InValue) requires (TIsIntegral<T>::Value || TIsFloatingPoint<T>::Value) { return FetchDiv(InValue) / InValue; }
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FORCEINLINE ValueType operator/=(ValueType InValue) volatile requires (TIsIntegral<T>::Value || TIsFloatingPoint<T>::Value) && bIsAlwaysLockFree { return FetchDiv(InValue) / InValue; }
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FORCEINLINE ValueType operator%=(ValueType InValue) requires TIsIntegral<T>::Value { return FetchMod(InValue) % InValue; }
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FORCEINLINE ValueType operator%=(ValueType InValue) volatile requires TIsIntegral<T>::Value && bIsAlwaysLockFree { return FetchMod(InValue) % InValue; }
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FORCEINLINE ValueType operator&=(ValueType InValue) requires TIsIntegral<T>::Value { return Element &= InValue; }
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FORCEINLINE ValueType operator&=(ValueType InValue) volatile requires TIsIntegral<T>::Value && bIsAlwaysLockFree { return Element &= InValue; }
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FORCEINLINE ValueType operator|=(ValueType InValue) requires TIsIntegral<T>::Value { return Element |= InValue; }
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FORCEINLINE ValueType operator|=(ValueType InValue) volatile requires TIsIntegral<T>::Value && bIsAlwaysLockFree { return Element |= InValue; }
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FORCEINLINE ValueType operator^=(ValueType InValue) requires TIsIntegral<T>::Value { return Element ^= InValue; }
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FORCEINLINE ValueType operator^=(ValueType InValue) volatile requires TIsIntegral<T>::Value && bIsAlwaysLockFree { return Element ^= InValue; }
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FORCEINLINE ValueType operator<<=(size_t InValue) requires TIsIntegral<T>::Value { return FetchLsh(InValue) << InValue; }
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FORCEINLINE ValueType operator<<=(size_t InValue) volatile requires TIsIntegral<T>::Value && bIsAlwaysLockFree { return FetchLsh(InValue) << InValue; }
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FORCEINLINE ValueType operator>>=(size_t InValue) requires TIsIntegral<T>::Value { return FetchRsh(InValue) >> InValue; }
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FORCEINLINE ValueType operator>>=(size_t InValue) volatile requires TIsIntegral<T>::Value && bIsAlwaysLockFree { return FetchRsh(InValue) >> InValue; }
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protected:
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ElementType Element;
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};
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template <typename T>
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using TAtomicRef = TAtomic<T, true>;
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template <typename T>
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TAtomic(T) -> TAtomic<T>;
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struct FAtomicFlag : public FSingleton
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{
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public:
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constexpr FAtomicFlag() : Element() { };
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FORCEINLINE void Clear(EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) { MEMORY_ORDER_CHECK(Order, 0x01 | 0x08 | 0x20); Element.clear(static_cast<NAMESPACE_STD::memory_order>(Order)); }
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FORCEINLINE void Clear(EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) volatile { MEMORY_ORDER_CHECK(Order, 0x01 | 0x08 | 0x20); Element.clear(static_cast<NAMESPACE_STD::memory_order>(Order)); }
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FORCEINLINE bool TestAndSet(EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) { return Element.test_and_set(static_cast<NAMESPACE_STD::memory_order>(Order)); }
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FORCEINLINE bool TestAndSet(EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) volatile { return Element.test_and_set(static_cast<NAMESPACE_STD::memory_order>(Order)); }
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FORCEINLINE bool Test(EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) const { MEMORY_ORDER_CHECK(Order, 0x01 | 0x02 | 0x04 | 0x20); return Element.test(static_cast<NAMESPACE_STD::memory_order>(Order)); }
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FORCEINLINE bool Test(EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) const volatile { MEMORY_ORDER_CHECK(Order, 0x01 | 0x02 | 0x04 | 0x20); return Element.test(static_cast<NAMESPACE_STD::memory_order>(Order)); }
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FORCEINLINE void Wait(bool Old, EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) const { MEMORY_ORDER_CHECK(Order, 0x01 | 0x02 | 0x04 | 0x20); const_cast<const NAMESPACE_STD::atomic_flag&>(Element).wait(Old, static_cast<NAMESPACE_STD::memory_order>(Order)); }
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FORCEINLINE void Wait(bool Old, EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) const volatile { MEMORY_ORDER_CHECK(Order, 0x01 | 0x02 | 0x04 | 0x20); const_cast<const NAMESPACE_STD::atomic_flag&>(Element).wait(Old, static_cast<NAMESPACE_STD::memory_order>(Order)); }
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FORCEINLINE void Notify(bool bIsAll = false) { if (bIsAll) const_cast<NAMESPACE_STD::atomic_flag&>(Element).notify_all(); else const_cast<NAMESPACE_STD::atomic_flag&>(Element).notify_one(); }
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FORCEINLINE void Notify(bool bIsAll = false) volatile { if (bIsAll) const_cast<NAMESPACE_STD::atomic_flag&>(Element).notify_all(); else const_cast<NAMESPACE_STD::atomic_flag&>(Element).notify_one(); }
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protected:
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NAMESPACE_STD::atomic_flag Element;
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};
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template <typename T>
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inline T KillDependency(T InValue)
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{
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T Temp(InValue);
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return Temp;
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}
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extern "C" FORCEINLINE void AtomicThreadFence(EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) { NAMESPACE_STD::atomic_thread_fence(static_cast<NAMESPACE_STD::memory_order>(Order)); }
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extern "C" FORCEINLINE void AtomicSignalFence(EMemoryOrder Order = EMemoryOrder::SequentiallyConsistent) { NAMESPACE_STD::atomic_signal_fence(static_cast<NAMESPACE_STD::memory_order>(Order)); }
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#undef MEMORY_ORDER_CHECK
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NAMESPACE_MODULE_END(Utility)
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NAMESPACE_MODULE_END(Redcraft)
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NAMESPACE_REDCRAFT_END
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