Redcraft/Redcraft.Utility/Source/Private/Testing/TemplatesTesting.cpp

1390 lines
48 KiB
C++

#include "Testing/TemplatesTesting.h"
#include "Miscellaneous/AssertionMacros.h"
#include "Miscellaneous/Compare.h"
#include "Templates/Templates.h"
#pragma warning(disable : 4930)
#pragma warning(disable : 4101)
#pragma warning(disable : 4244)
NAMESPACE_REDCRAFT_BEGIN
NAMESPACE_MODULE_BEGIN(Redcraft)
NAMESPACE_MODULE_BEGIN(Utility)
NAMESPACE_BEGIN(Testing)
void TestTemplates()
{
TestInvoke();
TestReferenceWrapper();
TestOptional();
TestVariant();
TestAny();
TestTuple();
TestFunction();
TestAtomic();
TestMiscTemplates();
}
NAMESPACE_UNNAMED_BEGIN
int32 TestFunctionA(int32 A, int32 B, int32 C)
{
return A + B + C;
}
struct FTestStructA
{
int32 Num;
FTestStructA(int32 InNum) : Num(InNum) { }
int32 Add(int32 A) const { return Num + A; }
};
NAMESPACE_UNNAMED_END
void TestInvoke()
{
Invoke([=]() { });
FTestStructA TempA(123);
always_check(Invoke(TestFunctionA, 1, 2, 3) == 6);
always_check(Invoke(&FTestStructA::Add, TempA, 1) == 124);
always_check(Invoke(&FTestStructA::Add, &TempA, 1) == 124);
int32 TempB = Invoke(&FTestStructA::Num, &TempA);
int32 TempC = Invoke(&FTestStructA::Num, TempA);
always_check(TempB == 123);
always_check(TempC == 123);
int64 TempD = InvokeResult<int64>(&FTestStructA::Num, &TempA);
int64 TempE = InvokeResult<int64>(&FTestStructA::Num, TempA);
always_check(TempD == 123);
always_check(TempE == 123);
}
void TestReferenceWrapper()
{
typedef int32(*FuncType)(int32, int32, int32);
FuncType TempA = [](int32 A, int32 B, int32 C) -> int32 { return A * B * C; };
TReferenceWrapper<FuncType> TempB(TempA);
always_check(TempB(1, 1, 1) == 1);
TempB.Get() = &TestFunctionA;
always_check(TempA(1, 1, 1) == 3);
int32 ArrayA[3] = { 1, 2, 3 };
TReferenceWrapper<int32> ArrayB[3] = { ArrayA[1], ArrayA[0], ArrayA[2] };
always_check(ArrayB[0] == 2);
always_check(ArrayB[1] == 1);
always_check(ArrayB[2] == 3);
for (int32& Element : ArrayB) Element *= 2;
always_check(ArrayA[0] == 2);
always_check(ArrayA[1] == 4);
always_check(ArrayA[2] == 6);
always_check((CSameAs<int32, TUnwrapRefDecay<int32>>));
always_check((CSameAs<int32&, TUnwrapRefDecay<TReferenceWrapper<int32>>>));
}
void TestOptional()
{
{
TOptional<int32> TempA;
TOptional<int32> TempB(Invalid);
TOptional<int32> TempC(InPlace, 0);
TOptional<int32> TempD(0);
TOptional<int32> TempE(0l);
TOptional<int32> TempF(0.0);
TOptional<int32> TempG(TempA);
TOptional<int32> TempH(TempD);
TOptional<int32> TempI(MakeOptional<int32>(0));
TOptional<int32> TempJ(MakeOptional<int32>(Invalid));
TOptional<int32> TempK, TempL, TempM, TempN;
TempK = TempA;
TempL = TempD;
TempM = MakeOptional<int32>(0);
TempN = MakeOptional<int32>(Invalid);
*TempL = 303;
*TempM = 404;
TOptional<int32> TempO;
TempO.Emplace(404);
always_check(TempO);
always_check(TempO.IsValid());
always_check(*TempO == 404);
always_check(TempO.GetValue() == 404);
always_check(TempO.Get(500) == 404);
TempO.Reset();
always_check(TempO == TempO);
always_check(!(TempO != TempO));
always_check(TempO.Get(500) == 500);
int32 TempP = 200;
TempO = TempP;
TempO = 300;
always_check(TempO != TempA);
always_check(TempO != TempD);
always_check(TempO == TempO);
always_check(TempO == 300);
always_check(300 == TempO);
int16 TempQ = 1024;
TOptional<int16> TempR = TempQ;
TOptional<int32> TempS(InPlace, TempQ);
TOptional<int32> TempT(TempQ);
TOptional<int32> TempU(TempR);
TOptional<int32> TempV(MakeOptional<int16>(2048));
TOptional<int32> TempW, TempX, TempY;
TempW = TempQ;
TempX = TempR;
TempY = MakeOptional<int16>(2048);
struct FTracker
{
FTracker() { }
FTracker(const FTracker& InValue) { always_check_no_entry(); }
FTracker(FTracker&& InValue) { }
FTracker& operator=(const FTracker& InValue) { always_check_no_entry(); return *this; }
FTracker& operator=(FTracker&& InValue) { return *this; }
};
TOptional<FTracker> TempZ(MakeOptional<FTracker>());
TempZ = MakeOptional<FTracker>();
TempZ = FTracker();
always_check(GetTypeHash(MakeOptional<int32>(114)) == GetTypeHash(MakeOptional<int32>(114)));
always_check(GetTypeHash(MakeOptional<int32>(114)) != GetTypeHash(MakeOptional<int32>(514)));
}
{
TOptional<uint8> TempA = Invalid;
TOptional<int16> TempB = 16;
TOptional<int64> TempC = 32;
always_check(TempA != TempB);
always_check(TempB != TempC);
always_check(TempB <= TempC);
always_check(TempA <=> TempB == partial_ordering::unordered);
}
}
void TestVariant()
{
{
TVariant<int32> TempA;
TVariant<int32> TempB(Invalid);
TVariant<int32> TempC(InPlaceType<int32>, 0);
TVariant<int32> TempD(0);
TVariant<int32> TempE(0l);
TVariant<int32> TempF(0.0);
TVariant<int32> TempG(TempA);
TVariant<int32> TempH(TempD);
TVariant<int32> TempI(TVariant<int32>(0));
TVariant<int32> TempJ(TVariant<int32>(Invalid));
TVariant<int32> TempK, TempL, TempM, TempN;
TempK = TempA;
TempL = TempD;
TempM = TVariant<int32>(0);
TempN = TVariant<int32>(Invalid);
TempL = 303;
TempM = 404;
TVariant<int32> TempO;
TempO.Emplace<int32>(202);
TempO.Emplace<0>(404);
always_check(TempO);
always_check(TempO.IsValid());
always_check(TempO == 404);
always_check(TempO.GetValue<int32>() == 404);
always_check(TempO.Get<0>(500) == 404);
TempO.Reset();
always_check(TempO == TempO);
always_check(!(TempO != TempO));
always_check(TempO.Get<int32>(500) == 500);
int32 TempP = 200;
TempO = TempP;
TempO = 300;
always_check(TempO != TempA);
always_check(TempO != TempD);
always_check(TempO == TempO);
always_check(TempO == 300);
always_check(300 == TempO);
Swap(TempD, TempA);
int16 TempQ = 1024;
TVariant<int16, int32> TempR = TempQ;
TVariant<int16, int32> TempS(InPlaceType<int32>, TempQ);
TVariant<int16, int32> TempT(TempQ);
TVariant<int16, int32> TempU(TempR);
TVariant<int16, int32> TempV(TVariant<int16, int32>(2048));
TVariant<int16, int32> TempW, TempX, TempY;
TempW = TempQ;
TempX = TempR;
TempY = TVariant<int16, int32>(2048);
Swap(TempW, TempX);
Swap(TempW, TempX);
}
{
struct FTracker
{
FTracker() { }
FTracker(const FTracker& InValue) { always_check_no_entry(); }
FTracker(FTracker&& InValue) { }
FTracker& operator=(const FTracker& InValue) { always_check_no_entry(); return *this; }
FTracker& operator=(FTracker&& InValue) { return *this; }
};
TVariant<FTracker> TempZ(Invalid);
TempZ = TVariant<FTracker>();
TempZ = FTracker();
always_check((CSameAs<int32, TVariantAlternative<0, TVariant<int32, float>>>));
always_check((CSameAs<float, TVariantAlternative<1, TVariant<int32, float>>>));
always_check((CSameAs<const int32, TVariantAlternative<0, const TVariant<int32, float>>>));
always_check((TVariantIndex<int32, TVariant<int32, float>> == 0));
always_check((TVariantIndex<float, TVariant<int32, float>> == 1));
bool bIsConst;
bool bIsLValue;
bool bIsRValue;
auto TestQualifiers = [&bIsConst, &bIsLValue, &bIsRValue](auto&& Arg) -> int32
{
using T = decltype(Arg);
always_check(Arg == 10);
always_check(CConst<TRemoveReference<T>> == bIsConst);
always_check(CLValueReference<T> == bIsLValue);
always_check(CRValueReference<T> == bIsRValue);
return 0;
};
bIsConst = false;
bIsLValue = true;
bIsRValue = false;
TVariant<int32> TempLA = 10;
auto ReturnLA = TempLA.Visit(TestQualifiers);
always_check((CSameAs<int32, decltype(ReturnLA)>));
bIsConst = true;
bIsLValue = true;
bIsRValue = false;
const TVariant<int32> TempLB = TempLA;
auto ReturnLB = TempLB.Visit(TestQualifiers);
always_check((CSameAs<int32, decltype(ReturnLB)>));
bIsConst = false;
bIsLValue = false;
bIsRValue = true;
TVariant<int32> TempRA = 10;
auto ReturnRA = MoveTemp(TempRA).Visit(TestQualifiers);
always_check((CSameAs<int32, decltype(ReturnRA)>));
bIsConst = true;
bIsLValue = false;
bIsRValue = true;
const TVariant<int32> TempRB = TempLA;
auto ReturnRB = MoveTemp(TempRB).Visit(TestQualifiers);
always_check((CSameAs<int32, decltype(ReturnRB)>));
bIsConst = false;
bIsLValue = true;
bIsRValue = false;
TVariant<int32> TempLC = 10;
auto ReturnLC = TempLC.Visit<int32>(TestQualifiers);
always_check((CSameAs<int32, decltype(ReturnLC)>));
bIsConst = true;
bIsLValue = true;
bIsRValue = false;
const TVariant<int32> TempLD = TempLC;
auto ReturnLD = TempLD.Visit<int32>(TestQualifiers);
always_check((CSameAs<int32, decltype(ReturnLD)>));
bIsConst = false;
bIsLValue = false;
bIsRValue = true;
TVariant<int32> TempRC = 10;
auto ReturnRC = MoveTemp(TempRC).Visit<int32>(TestQualifiers);
always_check((CSameAs<int32, decltype(ReturnRC)>));
bIsConst = true;
bIsLValue = false;
bIsRValue = true;
const TVariant<int32> TempRD = TempLC;
auto ReturnRD = MoveTemp(TempRD).Visit<int32>(TestQualifiers);
always_check((CSameAs<int32, decltype(ReturnRD)>));
}
{
always_check(GetTypeHash(TVariant<int32, float>(114)) == GetTypeHash(TVariant<int32, float>(114)));
always_check(GetTypeHash(TVariant<int32, float>(114)) != GetTypeHash(TVariant<int32, float>(514)));
}
{
TVariant<uint8, int16, int32> TempA = Invalid;
TVariant<uint8, int16, int32> TempB = static_cast<int16>(16);
TVariant<uint8, int16, int32> TempC = static_cast<int32>(16);
TVariant<uint8, int16, int32> TempD = static_cast<int32>(32);
always_check(TempA != TempB);
always_check(TempB != TempC);
always_check(TempB != TempC);
always_check(TempD >= TempC);
always_check(TempA <=> TempB == partial_ordering::unordered);
}
}
void TestAny()
{
struct FIntegral
{
int32 A;
FIntegral() { }
FIntegral(int32 InA) : A(InA) { }
bool operator==(FIntegral RHS) const { return A == RHS.A; }
};
struct FFloating
{
double A;
uint8 Pad[64];
FFloating() { }
FFloating(double InA) : A(InA) { }
bool operator==(FFloating RHS) const { return A == RHS.A; }
};
struct FTracker
{
FTracker() { }
FTracker(const FTracker& InValue) { always_check_no_entry(); }
FTracker(FTracker&& InValue) { }
FTracker& operator=(const FTracker& InValue) { always_check_no_entry(); return *this; }
FTracker& operator=(FTracker&& InValue) { return *this; }
};
{
FAny TempA;
FAny TempB(Invalid);
FAny TempC(0);
FAny TempD(InPlaceType<int32>, 0);
FAny TempG(TempA);
FAny TempH(TempC);
FAny TempK, TempL, TempM, TempN;
TempK = TempA;
TempL = TempD;
TempM = FAny(0);
TempN = FAny(Invalid);
TempL = 303;
TempM = 404;
FAny TempO;
TempO.Emplace<int32>(202);
TempO.Emplace<int32>(404);
always_check(TempO);
always_check(TempO.IsValid());
always_check(TempO == 404);
always_check(TempO.GetValue<int32>() == 404);
always_check(TempO.Get<int32>(500) == 404);
TempO.Reset();
always_check(TempO.Get<int32>(500) == 500);
int32 TempP = 200;
TempO = TempP;
TempO = 300;
always_check(TempO == 300);
always_check(300 == TempO);
Swap(TempD, TempA);
always_check(!TempD.IsValid());
always_check(0 == TempA);
}
{
FAny TempA;
FAny TempB(Invalid);
FAny TempC(FIntegral(0));
FAny TempD(InPlaceType<FIntegral>, 0);
FAny TempG(TempA);
FAny TempH(TempC);
FAny TempK, TempL, TempM, TempN;
TempK = TempA;
TempL = TempD;
TempM = FAny(FIntegral(0));
TempN = FAny(Invalid);
TempL = FIntegral(303);
TempM = FIntegral(404);
FAny TempO;
TempO.Emplace<FIntegral>(202);
TempO.Emplace<FIntegral>(404);
always_check(TempO);
always_check(TempO.IsValid());
always_check(TempO == FIntegral(404));
always_check(TempO.GetValue<FIntegral>() == FIntegral(404));
always_check(TempO.Get<FIntegral>(500) == FIntegral(404));
TempO.Reset();
always_check(TempO.Get<FIntegral>(500) == FIntegral(500));
FIntegral TempP = FIntegral(200);
TempO = TempP;
TempO = FIntegral(300);
always_check(TempO == FIntegral(300));
always_check(FIntegral(300) == TempO);
Swap(TempD, TempA);
always_check(!TempD.IsValid());
always_check(FIntegral(0) == TempA);
}
{
FAny TempA;
FAny TempB(Invalid);
FAny TempC(FFloating(0.0));
FAny TempD(InPlaceType<FFloating>, 0.0);
FAny TempG(TempA);
FAny TempH(TempC);
FAny TempK, TempL, TempM, TempN;
TempK = TempA;
TempL = TempD;
TempM = FAny(FFloating(0.0));
TempN = FAny(Invalid);
TempL = FFloating(303.0);
TempM = FFloating(404.0);
FAny TempO;
TempO.Emplace<FFloating>(202.0);
TempO.Emplace<FFloating>(404.0);
always_check(TempO);
always_check(TempO.IsValid());
always_check(TempO == FFloating(404.0));
always_check(TempO.GetValue<FFloating>() == FFloating(404.0));
always_check(TempO.Get<FFloating>(500.0) == FFloating(404.0));
TempO.Reset();
always_check(TempO.Get<FFloating>(500.0) == FFloating(500.0));
FFloating TempP = FFloating(200.0);
TempO = TempP;
TempO = FFloating(300.0);
always_check(TempO == FFloating(300.0));
always_check(FFloating(300.0) == TempO);
Swap(TempD, TempA);
always_check(!TempD.IsValid());
always_check(FFloating(0.0) == TempA);
}
{
FAny TempA;
FAny TempB(InPlaceType<int32>, 0);
FAny TempC(InPlaceType<FIntegral>, 0);
FAny TempD(InPlaceType<FFloating>, 0.0);
FAny TempE(InPlaceType<FTracker>);
Swap(TempA, TempB);
Swap(TempA, TempC);
Swap(TempA, TempD);
Swap(TempA, TempE);
Swap(TempB, TempA);
Swap(TempB, TempC);
Swap(TempB, TempD);
Swap(TempB, TempE);
Swap(TempC, TempA);
Swap(TempC, TempB);
Swap(TempC, TempD);
Swap(TempC, TempE);
Swap(TempD, TempA);
Swap(TempD, TempB);
Swap(TempD, TempC);
Swap(TempD, TempE);
Swap(TempE, TempA);
Swap(TempE, TempB);
Swap(TempE, TempC);
Swap(TempE, TempD);
always_check(TempA == FIntegral(0));
always_check(TempB == FFloating(0.0));
always_check(TempC.HoldsAlternative<FTracker>());
always_check(TempD == Invalid);
always_check(TempE == int32(0));
FAny TempZ(Invalid);
TempZ = FAny();
TempZ = FTracker();
}
{
always_check(GetTypeHash(FAny(114)) == GetTypeHash(FAny(114)));
always_check(GetTypeHash(FAny(114)) != GetTypeHash(FAny(514)));
}
{
FAny TempA = Invalid;
FAny TempB = static_cast<int16>(16);
FAny TempC = static_cast<int32>(16);
FAny TempD = static_cast<int32>(32);
always_check(TempA != TempB);
always_check(TempB != TempC);
always_check(TempB != TempC);
always_check(TempD >= TempC);
always_check(TempA <=> TempB == partial_ordering::unordered);
}
}
void TestTuple()
{
always_check((CSameAs<decltype(DeclVal< TTuple< int32, char>&>().GetValue<0>()), int32&>));
always_check((CSameAs<decltype(DeclVal< TTuple<const int32, char>&>().GetValue<0>()), const int32&>));
always_check((CSameAs<decltype(DeclVal< TTuple< volatile int32, char>&>().GetValue<0>()), volatile int32&>));
always_check((CSameAs<decltype(DeclVal< TTuple<const volatile int32, char>&>().GetValue<0>()), const volatile int32&>));
always_check((CSameAs<decltype(DeclVal<const TTuple< int32, char>&>().GetValue<0>()), const int32&>));
always_check((CSameAs<decltype(DeclVal<const TTuple<const int32, char>&>().GetValue<0>()), const int32&>));
always_check((CSameAs<decltype(DeclVal<const TTuple< volatile int32, char>&>().GetValue<0>()), const volatile int32&>));
always_check((CSameAs<decltype(DeclVal<const TTuple<const volatile int32, char>&>().GetValue<0>()), const volatile int32&>));
always_check((CSameAs<decltype(DeclVal< volatile TTuple< int32, char>&>().GetValue<0>()), volatile int32&>));
always_check((CSameAs<decltype(DeclVal< volatile TTuple<const int32, char>&>().GetValue<0>()), const volatile int32&>));
always_check((CSameAs<decltype(DeclVal< volatile TTuple< volatile int32, char>&>().GetValue<0>()), volatile int32&>));
always_check((CSameAs<decltype(DeclVal< volatile TTuple<const volatile int32, char>&>().GetValue<0>()), const volatile int32&>));
always_check((CSameAs<decltype(DeclVal<const volatile TTuple< int32, char>&>().GetValue<0>()), const volatile int32&>));
always_check((CSameAs<decltype(DeclVal<const volatile TTuple<const int32, char>&>().GetValue<0>()), const volatile int32&>));
always_check((CSameAs<decltype(DeclVal<const volatile TTuple< volatile int32, char>&>().GetValue<0>()), const volatile int32&>));
always_check((CSameAs<decltype(DeclVal<const volatile TTuple<const volatile int32, char>&>().GetValue<0>()), const volatile int32&>));
always_check((CSameAs<decltype(DeclVal< TTuple< int32, char>&&>().GetValue<0>()), int32&&>));
always_check((CSameAs<decltype(DeclVal< TTuple<const int32, char>&&>().GetValue<0>()), const int32&&>));
always_check((CSameAs<decltype(DeclVal< TTuple< volatile int32, char>&&>().GetValue<0>()), volatile int32&&>));
always_check((CSameAs<decltype(DeclVal< TTuple<const volatile int32, char>&&>().GetValue<0>()), const volatile int32&&>));
always_check((CSameAs<decltype(DeclVal<const TTuple< int32, char>&&>().GetValue<0>()), const int32&&>));
always_check((CSameAs<decltype(DeclVal<const TTuple<const int32, char>&&>().GetValue<0>()), const int32&&>));
always_check((CSameAs<decltype(DeclVal<const TTuple< volatile int32, char>&&>().GetValue<0>()), const volatile int32&&>));
always_check((CSameAs<decltype(DeclVal<const TTuple<const volatile int32, char>&&>().GetValue<0>()), const volatile int32&&>));
always_check((CSameAs<decltype(DeclVal< volatile TTuple< int32, char>&&>().GetValue<0>()), volatile int32&&>));
always_check((CSameAs<decltype(DeclVal< volatile TTuple<const int32, char>&&>().GetValue<0>()), const volatile int32&&>));
always_check((CSameAs<decltype(DeclVal< volatile TTuple< volatile int32, char>&&>().GetValue<0>()), volatile int32&&>));
always_check((CSameAs<decltype(DeclVal< volatile TTuple<const volatile int32, char>&&>().GetValue<0>()), const volatile int32&&>));
always_check((CSameAs<decltype(DeclVal<const volatile TTuple< int32, char>&&>().GetValue<0>()), const volatile int32&&>));
always_check((CSameAs<decltype(DeclVal<const volatile TTuple<const int32, char>&&>().GetValue<0>()), const volatile int32&&>));
always_check((CSameAs<decltype(DeclVal<const volatile TTuple< volatile int32, char>&&>().GetValue<0>()), const volatile int32&&>));
always_check((CSameAs<decltype(DeclVal<const volatile TTuple<const volatile int32, char>&&>().GetValue<0>()), const volatile int32&&>));
always_check((CSameAs<decltype(DeclVal< TTuple< int32&, char>&>().GetValue<0>()), int32&>));
always_check((CSameAs<decltype(DeclVal< TTuple<const int32&, char>&>().GetValue<0>()), const int32&>));
always_check((CSameAs<decltype(DeclVal< TTuple< volatile int32&, char>&>().GetValue<0>()), volatile int32&>));
always_check((CSameAs<decltype(DeclVal< TTuple<const volatile int32&, char>&>().GetValue<0>()), const volatile int32&>));
always_check((CSameAs<decltype(DeclVal<const TTuple< int32&, char>&>().GetValue<0>()), int32&>));
always_check((CSameAs<decltype(DeclVal<const TTuple<const int32&, char>&>().GetValue<0>()), const int32&>));
always_check((CSameAs<decltype(DeclVal<const TTuple< volatile int32&, char>&>().GetValue<0>()), volatile int32&>));
always_check((CSameAs<decltype(DeclVal<const TTuple<const volatile int32&, char>&>().GetValue<0>()), const volatile int32&>));
always_check((CSameAs<decltype(DeclVal< volatile TTuple< int32&, char>&>().GetValue<0>()), int32&>));
always_check((CSameAs<decltype(DeclVal< volatile TTuple<const int32&, char>&>().GetValue<0>()), const int32&>));
always_check((CSameAs<decltype(DeclVal< volatile TTuple< volatile int32&, char>&>().GetValue<0>()), volatile int32&>));
always_check((CSameAs<decltype(DeclVal< volatile TTuple<const volatile int32&, char>&>().GetValue<0>()), const volatile int32&>));
always_check((CSameAs<decltype(DeclVal<const volatile TTuple< int32&, char>&>().GetValue<0>()), int32&>));
always_check((CSameAs<decltype(DeclVal<const volatile TTuple<const int32&, char>&>().GetValue<0>()), const int32&>));
always_check((CSameAs<decltype(DeclVal<const volatile TTuple< volatile int32&, char>&>().GetValue<0>()), volatile int32&>));
always_check((CSameAs<decltype(DeclVal<const volatile TTuple<const volatile int32&, char>&>().GetValue<0>()), const volatile int32&>));
always_check((CSameAs<decltype(DeclVal< TTuple< int32&, char>&&>().GetValue<0>()), int32&>));
always_check((CSameAs<decltype(DeclVal< TTuple<const int32&, char>&&>().GetValue<0>()), const int32&>));
always_check((CSameAs<decltype(DeclVal< TTuple< volatile int32&, char>&&>().GetValue<0>()), volatile int32&>));
always_check((CSameAs<decltype(DeclVal< TTuple<const volatile int32&, char>&&>().GetValue<0>()), const volatile int32&>));
always_check((CSameAs<decltype(DeclVal<const TTuple< int32&, char>&&>().GetValue<0>()), int32&>));
always_check((CSameAs<decltype(DeclVal<const TTuple<const int32&, char>&&>().GetValue<0>()), const int32&>));
always_check((CSameAs<decltype(DeclVal<const TTuple< volatile int32&, char>&&>().GetValue<0>()), volatile int32&>));
always_check((CSameAs<decltype(DeclVal<const TTuple<const volatile int32&, char>&&>().GetValue<0>()), const volatile int32&>));
always_check((CSameAs<decltype(DeclVal< volatile TTuple< int32&, char>&&>().GetValue<0>()), int32&>));
always_check((CSameAs<decltype(DeclVal< volatile TTuple<const int32&, char>&&>().GetValue<0>()), const int32&>));
always_check((CSameAs<decltype(DeclVal< volatile TTuple< volatile int32&, char>&&>().GetValue<0>()), volatile int32&>));
always_check((CSameAs<decltype(DeclVal< volatile TTuple<const volatile int32&, char>&&>().GetValue<0>()), const volatile int32&>));
always_check((CSameAs<decltype(DeclVal<const volatile TTuple< int32&, char>&&>().GetValue<0>()), int32&>));
always_check((CSameAs<decltype(DeclVal<const volatile TTuple<const int32&, char>&&>().GetValue<0>()), const int32&>));
always_check((CSameAs<decltype(DeclVal<const volatile TTuple< volatile int32&, char>&&>().GetValue<0>()), volatile int32&>));
always_check((CSameAs<decltype(DeclVal<const volatile TTuple<const volatile int32&, char>&&>().GetValue<0>()), const volatile int32&>));
always_check((CSameAs<decltype(DeclVal< TTuple< int32&&, char>&>().GetValue<0>()), int32&>));
always_check((CSameAs<decltype(DeclVal< TTuple<const int32&&, char>&>().GetValue<0>()), const int32&>));
always_check((CSameAs<decltype(DeclVal< TTuple< volatile int32&&, char>&>().GetValue<0>()), volatile int32&>));
always_check((CSameAs<decltype(DeclVal< TTuple<const volatile int32&&, char>&>().GetValue<0>()), const volatile int32&>));
always_check((CSameAs<decltype(DeclVal<const TTuple< int32&&, char>&>().GetValue<0>()), int32&>));
always_check((CSameAs<decltype(DeclVal<const TTuple<const int32&&, char>&>().GetValue<0>()), const int32&>));
always_check((CSameAs<decltype(DeclVal<const TTuple< volatile int32&&, char>&>().GetValue<0>()), volatile int32&>));
always_check((CSameAs<decltype(DeclVal<const TTuple<const volatile int32&&, char>&>().GetValue<0>()), const volatile int32&>));
always_check((CSameAs<decltype(DeclVal< volatile TTuple< int32&&, char>&>().GetValue<0>()), int32&>));
always_check((CSameAs<decltype(DeclVal< volatile TTuple<const int32&&, char>&>().GetValue<0>()), const int32&>));
always_check((CSameAs<decltype(DeclVal< volatile TTuple< volatile int32&&, char>&>().GetValue<0>()), volatile int32&>));
always_check((CSameAs<decltype(DeclVal< volatile TTuple<const volatile int32&&, char>&>().GetValue<0>()), const volatile int32&>));
always_check((CSameAs<decltype(DeclVal<const volatile TTuple< int32&&, char>&>().GetValue<0>()), int32&>));
always_check((CSameAs<decltype(DeclVal<const volatile TTuple<const int32&&, char>&>().GetValue<0>()), const int32&>));
always_check((CSameAs<decltype(DeclVal<const volatile TTuple< volatile int32&&, char>&>().GetValue<0>()), volatile int32&>));
always_check((CSameAs<decltype(DeclVal<const volatile TTuple<const volatile int32&&, char>&>().GetValue<0>()), const volatile int32&>));
always_check((CSameAs<decltype(DeclVal< TTuple< int32&&, char>&&>().GetValue<0>()), int32&&>));
always_check((CSameAs<decltype(DeclVal< TTuple<const int32&&, char>&&>().GetValue<0>()), const int32&&>));
always_check((CSameAs<decltype(DeclVal< TTuple< volatile int32&&, char>&&>().GetValue<0>()), volatile int32&&>));
always_check((CSameAs<decltype(DeclVal< TTuple<const volatile int32&&, char>&&>().GetValue<0>()), const volatile int32&&>));
always_check((CSameAs<decltype(DeclVal<const TTuple< int32&&, char>&&>().GetValue<0>()), int32&&>));
always_check((CSameAs<decltype(DeclVal<const TTuple<const int32&&, char>&&>().GetValue<0>()), const int32&&>));
always_check((CSameAs<decltype(DeclVal<const TTuple< volatile int32&&, char>&&>().GetValue<0>()), volatile int32&&>));
always_check((CSameAs<decltype(DeclVal<const TTuple<const volatile int32&&, char>&&>().GetValue<0>()), const volatile int32&&>));
always_check((CSameAs<decltype(DeclVal< volatile TTuple< int32&&, char>&&>().GetValue<0>()), int32&&>));
always_check((CSameAs<decltype(DeclVal< volatile TTuple<const int32&&, char>&&>().GetValue<0>()), const int32&&>));
always_check((CSameAs<decltype(DeclVal< volatile TTuple< volatile int32&&, char>&&>().GetValue<0>()), volatile int32&&>));
always_check((CSameAs<decltype(DeclVal< volatile TTuple<const volatile int32&&, char>&&>().GetValue<0>()), const volatile int32&&>));
always_check((CSameAs<decltype(DeclVal<const volatile TTuple< int32&&, char>&&>().GetValue<0>()), int32&&>));
always_check((CSameAs<decltype(DeclVal<const volatile TTuple<const int32&&, char>&&>().GetValue<0>()), const int32&&>));
always_check((CSameAs<decltype(DeclVal<const volatile TTuple< volatile int32&&, char>&&>().GetValue<0>()), volatile int32&&>));
always_check((CSameAs<decltype(DeclVal<const volatile TTuple<const volatile int32&&, char>&&>().GetValue<0>()), const volatile int32&&>));
always_check((CSameAs<TTupleElement<0, TTuple<double, float&, char&&>>, double>));
always_check((CSameAs<TTupleElement<1, TTuple<double, float&, char&&>>, float&>));
always_check((CSameAs<TTupleElement<2, TTuple<double, float&, char&&>>, char&&>));
always_check((CSameAs<TTupleElement<0, const TTuple<double, float&, char&&>>, const double>));
always_check((CSameAs<TTupleElement<1, const TTuple<double, float&, char&&>>, float&>));
always_check((CSameAs<TTupleElement<2, const TTuple<double, float&, char&&>>, char&&>));
always_check((CSameAs<TTupleElement<0, volatile TTuple<double, float&, char&&>>, volatile double>));
always_check((CSameAs<TTupleElement<1, volatile TTuple<double, float&, char&&>>, float&>));
always_check((CSameAs<TTupleElement<2, volatile TTuple<double, float&, char&&>>, char&&>));
always_check((CSameAs<TTupleElement<0, const volatile TTuple<double, float&, char&&>>, const volatile double>));
always_check((CSameAs<TTupleElement<1, const volatile TTuple<double, float&, char&&>>, float&>));
always_check((CSameAs<TTupleElement<2, const volatile TTuple<double, float&, char&&>>, char&&>));
always_check((TTupleIndex<double, TTuple<double, float&, char&&>> == 0));
always_check((TTupleIndex<float&, TTuple<double, float&, char&&>> == 1));
always_check((TTupleIndex<char&&, TTuple<double, float&, char&&>> == 2));
always_check((TTupleIndex<double, const TTuple<double, float&, char&&>> == 0));
always_check((TTupleIndex<float&, const TTuple<double, float&, char&&>> == 1));
always_check((TTupleIndex<char&&, const TTuple<double, float&, char&&>> == 2));
always_check((TTupleIndex<double, volatile TTuple<double, float&, char&&>> == 0));
always_check((TTupleIndex<float&, volatile TTuple<double, float&, char&&>> == 1));
always_check((TTupleIndex<char&&, volatile TTuple<double, float&, char&&>> == 2));
always_check((TTupleIndex<double, const volatile TTuple<double, float&, char&&>> == 0));
always_check((TTupleIndex<float&, const volatile TTuple<double, float&, char&&>> == 1));
always_check((TTupleIndex<char&&, const volatile TTuple<double, float&, char&&>> == 2));
// always_check((CSameAs<TTupleElement<0, int32>, double>));
// always_check((TTupleIndex<int32, int32> == 0));
// always_check((CSameAs<TTupleElement<4, TTuple<double, float&, char&&>>, double>));
{
using Type = TTuple<int8, uint8, int16, uint16, int32, uint32, int64, uint64, int8, uint8, int16, uint16, int32, uint32, int64, uint64,
int8, uint8, int16, uint16, int32, uint32, int64, uint64, int8, uint8, int16, uint16, int32, uint32, int64, uint64,
int8, uint8, int16, uint16, int32, uint32, int64, uint64, int8, uint8, int16, uint16, int32, uint32, int64, uint64>;
Type Temp;
Temp.First = 0;
Temp.Second = 0;
Temp.Third = 0;
Temp.Fourth = 0;
Temp.Fifth = 0;
Temp.Sixth = 0;
Temp.Seventh = 0;
Temp.Eighth = 0;
Temp.Ninth = 0;
Temp.Tenth = 0;
Temp.Eleventh = 0;
Temp.Twelfth = 0;
Temp.Thirteenth = 0;
Temp.Fourteenth = 0;
Temp.Fifteenth = 0;
Temp.Sixteenth = 0;
always_check(CDefaultConstructible<Type>);
always_check(CTriviallyDefaultConstructible<Type>);
always_check(CConstructibleFrom<Type>);
always_check(CTriviallyConstructibleFrom<Type>);
always_check(CCopyConstructible<Type>);
always_check(CTriviallyCopyConstructible<Type>);
always_check(CMoveConstructible<Type>);
always_check(CTriviallyMoveConstructible<Type>);
always_check(CCopyAssignable<Type>);
always_check(CTriviallyCopyAssignable<Type>);
always_check(CMoveAssignable<Type>);
always_check(CTriviallyMoveAssignable<Type>);
always_check(CDestructible<Type>);
always_check(CTriviallyDestructible<Type>);
}
{
TTuple<int32, int32> TempA(0, 1);
TTuple<int32, int32> TempB = { 0, 1 };
TTuple<int64, double> TempC = TempB;
TTuple<int64, double> TempD = MoveTemp(TempB);
TTuple<double, int64> TempE, TempF;
TempE = TempC;
TempF = MoveTemp(TempD);
always_check(TempC.GetValue<0>() == 0);
always_check(TempC.GetValue<int64>() == 0);
}
{
TTuple TempA = MakeTuple(1, 2, 3);
int32 TempB;
Tie(Ignore, TempB, Ignore) = TempA;
always_check(TempB == 2);
TTuple TempC = ForwardAsTuple(TempB);
TempC.GetValue<0>() = 4;
always_check(TempB == 4);
}
struct FTracker
{
int8 Flag;
FTracker(int8 InFlag) : Flag(InFlag) { }
FTracker(const FTracker& InValue) { Flag = InValue.Flag - 1; always_check(!Flag); }
FTracker(FTracker&& InValue) { Flag = InValue.Flag + 1; always_check(!Flag); }
FTracker& operator=(const FTracker& InValue) { Flag = InValue.Flag - 1; always_check(!Flag); return *this; }
FTracker& operator=(FTracker&& InValue) { Flag = InValue.Flag + 1; always_check(!Flag); return *this; }
};
{
TTuple<int32, FTracker> TempA(404, -1);
TTuple<double, FTracker> TempB(3.14, 1);
TTuple<float, FTracker> TempC(1.42f, -1);
TTuple<> TempD = { };
auto TempE = TupleCat(MoveTemp(TempA), TempB, MoveTemp(TempC), MoveTemp(TempD));
always_check(TempE.GetValue<int32>() == 404);
always_check(TempE.GetValue<double>() == 3.14);
always_check(TempE.GetValue<float>() == 1.42f);
always_check((CSameAs<decltype(TempE), TTuple<int32, FTracker, double, FTracker, float, FTracker>>));
always_check((CSameAs<decltype(TempE), TTupleCatResult<TTuple<int32, FTracker>, TTuple<double, FTracker>, TTuple<float, FTracker>>>));
}
{
always_check(MakeTuple(10, 0.0) == MakeTuple(10.0, 0));
always_check(MakeTuple(10, 0.0) != MakeTuple(10.1, 0));
always_check((MakeTuple(10, 0.0) <=> MakeTuple(10.0, 0)) == 0);
always_check((MakeTuple(10, 1.0) <=> MakeTuple(10.0, 0)) > 0);
always_check((MakeTuple(10, 0.0) <=> MakeTuple(10.1, 0)) < 0);
always_check((MakeTuple(10, 0.0) <=> MakeTuple(10.1, 0)) != 0);
}
{
double TempB = 0.0;
TTuple<int32, double&> TempC(10, TempB);
int16 TempD = 10;
FTracker TempE(0);
TTuple<int16&, FTracker&&> TempF(TempD, MoveTemp(TempE));
auto TempG = TupleCat(TempC, TempF);
TempG.GetValue<1>() = 3.14;
always_check(TempB == 3.14);
always_check(TempG.GetValue<0>() == 10);
always_check(TempG.GetValue<2>() == 10);
always_check((CSameAs<decltype(TempG), TTuple<int32, double&, int16&, FTracker&&>>));
always_check((CSameAs<decltype(TempG), TTupleCatResult<TTuple<int32, double&>, TTuple<int16&, FTracker&&>>>));
}
{
int32 TempO = 15;
TTuple<int32&&, const int64> TempA = { MoveTemp(TempO), 514 };
TempA.Apply(
[]<typename T, typename U> (T&& A, U&& B)
{
always_check(A == 15);
always_check(B == 514);
always_check((CSameAs<T&&, int32&>));
always_check((CSameAs<U&&, const int64&>));
}
);
MoveTemp(TempA).Apply(
[]<typename T, typename U> (T&& A, U&& B)
{
always_check(A == 15);
always_check(B == 514);
always_check((CSameAs<T&&, int32&&>));
always_check((CSameAs<U&&, const int64&&>));
}
);
TempA.ApplyAfter(
[]<typename T, typename U, typename V> (T&& A, U&& B, V&&C)
{
always_check(A == '-');
always_check(B == 15);
always_check(C == 514);
always_check((CSameAs<T&&, char&&>));
always_check((CSameAs<U&&, int32&>));
always_check((CSameAs<V&&, const int64&>));
},
'-'
);
MoveTemp(TempA).ApplyAfter(
[]<typename T, typename U, typename V> (T&& A, U&& B, V&&C)
{
always_check(A == '-');
always_check(B == 15);
always_check(C == 514);
always_check((CSameAs<T&&, char&&>));
always_check((CSameAs<U&&, int32&&>));
always_check((CSameAs<V&&, const int64&&>));
},
'-'
);
TempA.ApplyBefore(
[]<typename T, typename U, typename V> (T&& A, U&& B, V&&C)
{
always_check(A == 15);
always_check(B == 514);
always_check(C == '-');
always_check((CSameAs<T&&, int32&>));
always_check((CSameAs<U&&, const int64&>));
always_check((CSameAs<V&&, char&&>));
},
'-'
);
MoveTemp(TempA).ApplyBefore(
[]<typename T, typename U, typename V> (T&& A, U&& B, V&&C)
{
always_check(A == 15);
always_check(B == 514);
always_check(C == '-');
always_check((CSameAs<T&&, int32&&>));
always_check((CSameAs<U&&, const int64&&>));
always_check((CSameAs<V&&, char&&>));
},
'-'
);
}
{
TTuple<int32, char> TempA = { 1, 'A' };
TTuple<int32, char> TempB = TempA.Transform([](auto&& InValue) { return InValue + 1; });
VisitTuple(
[]<typename T> (T&& A)
{
if constexpr (CSameAs<T&&, int32&>) always_check(A == 2);
else if constexpr (CSameAs<T&&, char&>) always_check(A == 'B');
else always_check_no_entry();
},
TempB
);
VisitTuple([](auto&& A) { A++; }, TempB);
VisitTuple(
[]<typename T> (T&& A)
{
if constexpr (CSameAs<T&&, int32&>) always_check(A == 3);
else if constexpr (CSameAs<T&&, char&>) always_check(A == 'C');
else always_check_no_entry();
},
TempB
);
}
{
struct FTest
{
FTest(int32 A, float B, char C)
{
always_check(A == 1);
always_check(B == 1.2f);
always_check(C == 'A');
}
};
MakeTuple(1, 1.2f, 'A').Construct<FTest>();
}
{
auto Func = [] { return MakeTuple(1, 2.3, 'A'); };
auto [A, B, C] = Func();
always_check(A == 1);
always_check(B == 2.3);
always_check(C == 'A');
always_check((CSameAs<decltype(C), char>));
}
always_check(GetTypeHash(MakeTuple(114, 1.0f)) == GetTypeHash(MakeTuple(114, 1.0f)));
always_check(GetTypeHash(MakeTuple(114, 1.0f)) != GetTypeHash(MakeTuple(514, 1.0f)));
}
NAMESPACE_UNNAMED_BEGIN
struct FFunctionDebug
{
int32 Index = 0;
int32 Output[12];
void Print(int32 In) { Output[Index++] = In; }
};
FFunctionDebug FunctionDebug;
struct FPrintAdd
{
FPrintAdd(int32 InNum) : Num(InNum) { }
void F(int32 I) const { FunctionDebug.Print(Num + I); }
int32 Num;
};
void PrintNum(int32 I)
{
FunctionDebug.Print(I);
}
struct FPrintNum
{
void operator()(int32 I) const
{
FunctionDebug.Print(I);
}
};
NAMESPACE_UNNAMED_END
void TestFunction()
{
{
// TFunctionRef<void()> TempA;
TFunction<void()> TempB;
TUniqueFunction<void()> TempC;
}
{
struct FFunctor
{
int32 operator()() & { return 0; }
int32 operator()() && { return 1; }
int32 operator()() const& { return 2; }
int32 operator()() const&& { return 3; }
};
FFunctor Functor;
TFunctionRef<int32() > TempA = Functor;
TFunctionRef<int32() & > TempB = Functor;
TFunctionRef<int32() && > TempC = Functor;
TFunctionRef<int32() const > TempD = Functor;
TFunctionRef<int32() const& > TempE = Functor;
TFunctionRef<int32() const&&> TempF = Functor;
always_check( TempA() == 0);
always_check( TempB() == 0);
always_check(MoveTemp(TempC)() == 1);
always_check( TempD() == 2);
always_check( TempE() == 2);
always_check(MoveTemp(TempF)() == 3);
}
{
int32 Offset = 0xFA00;
auto FuncA = [&Offset](int32 In) { return In + Offset; };
TFunctionRef<int32(int32)> TempA = FuncA;
Offset = 0xFB00;
always_check(TempA(0xAA) == 0xFBAA);
TFunction<int32(int32)> TempB = FuncA;
Offset = 0xFC00;
always_check(TempB(0xAB) == 0xFCAB);
TUniqueFunction<int32(int32)> TempC = FuncA;
Offset = 0xFD00;
always_check(TempC(0xAC) == 0xFDAC);
}
{
struct FFunctor
{
int32 A;
FFunctor(int32 InA) : A(InA) { }
int32 operator()() const { return A; }
};
TFunction<void()> TempA = FFunctor(0xAA);
TFunction<void()> TempB(InPlaceType<FFunctor>, 0xBB);
TempA();
TempB();
TFunction<int32()> TempC = FFunctor(0xAA);
TFunction<int32()> TempD(InPlaceType<FFunctor>, 0xBB);
always_check(TempC() == 0xAA);
always_check(TempD() == 0xBB);
TempA = nullptr;
TempB = nullptr;
always_check(!TempA.IsValid());
always_check(!TempB.IsValid());
TempA = FFunctor(0xCC);
TempB.Emplace<FFunctor>(0xDD);
always_check(TempA.IsValid());
always_check(TempB.IsValid());
TempA();
TempB();
TempC.Reset();
TempD.Reset();
always_check(!TempC.IsValid());
always_check(!TempD.IsValid());
TempC = FFunctor(0xEE);
TempD.Emplace<FFunctor>(0xFF);
always_check(TempC.IsValid());
always_check(TempD.IsValid());
always_check(TempC() == 0xEE);
always_check(TempD() == 0xFF);
always_check(TempC.TargetType() == typeid(FFunctor));
always_check(TempD.TargetType() == typeid(FFunctor));
}
{
TFunctionRef<void()> RefA = [] { };
TFunction<void()> ObjectA = [] { };
TUniqueFunction<void()> UniqueA = [] { };
TFunctionRef<void()> RefB = RefA;
// TFunction<void()> ObjectB = RefA;
// TUniqueFunction<void()> UniqueB = RefA;
TFunctionRef<void()> RefC = ObjectA;
TFunction<void()> ObjectC = ObjectA;
TUniqueFunction<void()> UniqueC = ObjectA;
TFunctionRef<void()> RefD = UniqueA;
// TFunction<void()> ObjectD = UniqueA;
// TUniqueFunction<void()> UniqueD = UniqueA;
TFunctionRef<void()> RefE = MoveTemp(RefA);
// TFunction<void()> ObjectE = MoveTemp(RefA);
// TUniqueFunction<void()> UniqueE = MoveTemp(RefA);
// TFunctionRef<void()> RefF = MoveTemp(ObjectA);
TFunction<void()> ObjectF = MoveTemp(ObjectA);
TUniqueFunction<void()> UniqueF = MoveTemp(ObjectA);
// TFunctionRef<void()> RefG = MoveTemp(UniqueA);
// TFunction<void()> ObjectG = MoveTemp(UniqueA);
TUniqueFunction<void()> UniqueG = MoveTemp(UniqueA);
}
{
TFunctionRef<void()> RefA = [] { };
TFunction<void()> ObjectA = [] { };
TUniqueFunction<void()> UniqueA = [] { };
// TFunctionRef<void()> RefB; RefB = RefA;
// TFunction<void()> ObjectB; ObjectB = RefA;
// TUniqueFunction<void()> UniqueB; UniqueB = RefA;
// TFunctionRef<void()> RefC; RefC = ObjectA;
TFunction<void()> ObjectC; ObjectC = ObjectA;
TUniqueFunction<void()> UniqueC; UniqueC = ObjectA;
// TFunctionRef<void()> RefD; RefD = UniqueA;
// TFunction<void()> ObjectD; ObjectD = UniqueA;
// TUniqueFunction<void()> UniqueD; UniqueD = UniqueA;
// TFunctionRef<void()> RefE; RefE = MoveTemp(RefA);
// TFunction<void()> ObjectE; ObjectE = MoveTemp(RefA);
// TUniqueFunction<void()> UniqueE; UniqueE = MoveTemp(RefA);
// TFunctionRef<void()> RefF; RefF = MoveTemp(ObjectA);
TFunction<void()> ObjectF; ObjectF = MoveTemp(ObjectA);
TUniqueFunction<void()> UniqueF; UniqueF = MoveTemp(ObjectA);
// TFunctionRef<void()> RefG; RefG = MoveTemp(UniqueA);
// TFunction<void()> ObjectG; ObjectG = MoveTemp(UniqueA);
TUniqueFunction<void()> UniqueG; UniqueG = MoveTemp(UniqueA);
}
{
struct FFunctor
{
int32 A;
FFunctor(int32 InA) : A(InA) { }
int32 operator()() const { return A; }
};
FFunctor Functor(0xCC);
// TFunctionRef<void()> RefA;
TFunction<void()> ObjectA;
TUniqueFunction<void()> UniqueA;
// RefA = Functor;
ObjectA = Functor;
UniqueA = Functor;
// RefA.Emplace<FFunctor>(0xCC);
ObjectA.Emplace<FFunctor>(0xCC);
UniqueA.Emplace<FFunctor>(0xCC);
}
{
TFunction<void(int32)> Display = PrintNum;
Display(-9);
TFunction<void()> Display42 = [] { PrintNum(42); };
Display42();
TFunction<void()> Display31337 = [] { PrintNum(31337); };
Display31337();
TFunction<void(const FPrintAdd&, int32)> AddDisplay = &FPrintAdd::F;
const FPrintAdd Foo(314159);
AddDisplay(Foo, 1);
AddDisplay(314159, 1);
TFunction<int32(FPrintAdd const&)> Num = &FPrintAdd::Num;
FunctionDebug.Print(Num(Foo));
TFunction<void(int32)> AddDisplay2 = [Foo](int32 A) { Foo.F(A); };
AddDisplay2(2);
TFunction<void(int32)> AddDisplay3 = [Ptr = &Foo](int32 A) { Ptr->F(A); };
AddDisplay3(3);
TFunction<void(int32)> DisplayObject = FPrintNum();
DisplayObject(18);
auto Factorial = [](int32 N) {
TFunction<int32(int32)> Fac = [&](int32 N) { return (N < 2) ? 1 : N * Fac(N - 1); };
return Fac(N);
};
for (int32 I = 5; I < 8; ++I) FunctionDebug.Print(Factorial(I));
always_check(FunctionDebug.Index == 12);
always_check(FunctionDebug.Output[0] == -9);
always_check(FunctionDebug.Output[1] == 42);
always_check(FunctionDebug.Output[2] == 31337);
always_check(FunctionDebug.Output[3] == 314160);
always_check(FunctionDebug.Output[4] == 314160);
always_check(FunctionDebug.Output[5] == 314159);
always_check(FunctionDebug.Output[6] == 314161);
always_check(FunctionDebug.Output[7] == 314162);
always_check(FunctionDebug.Output[8] == 18);
always_check(FunctionDebug.Output[9] == 120);
always_check(FunctionDebug.Output[10] == 720);
always_check(FunctionDebug.Output[11] == 5040);
}
{
TFunction<bool(bool)> Identity = [](bool In) { return In; };
TFunction<bool(bool)> NotIdentity = NotFn(Identity);
always_check(Identity(true));
always_check(NotIdentity(false));
}
}
void TestAtomic()
{
{
TAtomic<int32> TempA;
always_check(TempA.bIsAlwaysLockFree);
always_check((TempA = 11) == 11);
TempA.Store(12);
always_check(TempA.Load() == 12);
always_check((int32)TempA == 12);
always_check(TempA.Exchange(13) == 12);
int32 TempB = 13;
always_check(TempA.CompareExchange(TempB, 15) == true);
always_check(TempA.CompareExchange(TempB, 15) == false);
always_check(TempA.CompareExchange(TempB, 15) == true);
TempA.Wait(13);
TempA.Notify();
always_check(TempA.FetchAdd(1) == 15);
always_check(TempA.FetchSub(1) == 16);
always_check(TempA.FetchMul(3) == 15);
always_check(TempA.FetchDiv(3) == 45);
always_check(TempA.FetchMod(16) == 15);
always_check(TempA.FetchAnd(0xFF) == 15);
always_check(TempA.FetchOr(0xFFFF) == 0xF);
always_check(TempA.FetchXor(0xFF) == 0xFFFF);
always_check(TempA.FetchLsh(4) == 0xFF00);
always_check(TempA.FetchRsh(4) == 0xFF000);
always_check(++TempA == 0xFF01);
always_check(TempA++ == 0xFF01);
always_check(--TempA == 0xFF01);
always_check(TempA-- == 0xFF01);
always_check((TempA += 1) == 0xFF01);
always_check((TempA -= 1) == 0xFF00);
always_check((TempA *= 16) == 0xFF000);
always_check((TempA /= 16) == 0xFF00);
always_check((TempA %= 0x1000) == 0xF00);
always_check((TempA &= 1) == 0x0);
always_check((TempA |= 1) == 0x1);
always_check((TempA ^= 0xF) == 0xE);
always_check((TempA <<= 4) == 0xE0);
always_check((TempA >>= 4) == 0xE);
}
{
int32 A;
TAtomicRef<int32> TempA(A);
always_check(TempA.bIsAlwaysLockFree);
always_check((TempA = 11) == 11);
TempA.Store(12);
always_check(TempA.Load() == 12);
always_check((int32)TempA == 12);
always_check(TempA.Exchange(13) == 12);
int32 TempB = 13;
always_check(TempA.CompareExchange(TempB, 15) == true);
always_check(TempA.CompareExchange(TempB, 15) == false);
always_check(TempA.CompareExchange(TempB, 15) == true);
TempA.Wait(13);
TempA.Notify();
always_check(TempA.FetchAdd(1) == 15);
always_check(TempA.FetchSub(1) == 16);
always_check(TempA.FetchMul(3) == 15);
always_check(TempA.FetchDiv(3) == 45);
always_check(TempA.FetchMod(16) == 15);
always_check(TempA.FetchAnd(0xFF) == 15);
always_check(TempA.FetchOr(0xFFFF) == 0xF);
always_check(TempA.FetchXor(0xFF) == 0xFFFF);
always_check(TempA.FetchLsh(4) == 0xFF00);
always_check(TempA.FetchRsh(4) == 0xFF000);
always_check(++TempA == 0xFF01);
always_check(TempA++ == 0xFF01);
always_check(--TempA == 0xFF01);
always_check(TempA-- == 0xFF01);
always_check((TempA += 1) == 0xFF01);
always_check((TempA -= 1) == 0xFF00);
always_check((TempA *= 16) == 0xFF000);
always_check((TempA /= 16) == 0xFF00);
always_check((TempA %= 0x1000) == 0xF00);
always_check((TempA &= 1) == 0x0);
always_check((TempA |= 1) == 0x1);
always_check((TempA ^= 0xF) == 0xE);
always_check((TempA <<= 4) == 0xE0);
always_check((TempA >>= 4) == 0xE);
}
{
FAtomicFlag Flag;
always_check(Flag.TestAndSet() == false);
always_check(Flag.Test() == true);
Flag.Clear();
always_check(Flag.Test() == false);
Flag.Wait(true);
Flag.Notify();
}
{
int32 TempA = 10;
int32 TempB = KillDependency(TempA);
always_check(TempB == 10);
}
{
AtomicThreadFence();
AtomicSignalFence();
}
}
NAMESPACE_UNNAMED_BEGIN
template <typename T>
struct TTestStructA
{
T* Pad;
T* Data;
TTestStructA(T* InData) : Pad(nullptr), Data(InData) { }
~TTestStructA() { delete Data; }
T** operator&() { return &Data; }
};
template <typename T>
int32 TestFunctionB(TTestStructA<T>* Ptr)
{
return 0;
}
template <typename T>
int32 TestFunctionB(T** Ptr)
{
return 1;
}
NAMESPACE_UNNAMED_END
void TestMiscTemplates()
{
TTestStructA<int32> ObjectA(new int32(3));
always_check(TestFunctionB(&ObjectA) == 1);
always_check(TestFunctionB(AddressOf(ObjectA)) == 0);
always_check(AddressOf(TestMiscTemplates) == &TestMiscTemplates);
}
NAMESPACE_END(Testing)
NAMESPACE_MODULE_END(Utility)
NAMESPACE_MODULE_END(Redcraft)
NAMESPACE_REDCRAFT_END