Unreal-SimpleHarmonicMotion/Config/XboxOne/XboxOneEngine.ini

8 lines
184 B
INI

[/Script/XboxOnePlatformEditor.XboxOneTargetSettings]
;AudioSampleRate=48000
;AudioMaxChannels=32
AudioCallbackBufferFrameSize=256
AudioNumBuffersToEnqueue=7
;AudioNumSourceWorkers=0