Unreal-Voxel/Source/Voxel/Private/Voxel.cpp

20 lines
562 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Voxel.h"
#define LOCTEXT_NAMESPACE "FVoxelModule"
void FVoxelModule::StartupModule()
{
// This code will execute after your module is loaded into memory; the exact timing is specified in the .uplugin file per-module
}
void FVoxelModule::ShutdownModule()
{
// This function may be called during shutdown to clean up your module. For modules that support dynamic reloading,
// we call this function before unloading the module.
}
#undef LOCTEXT_NAMESPACE
IMPLEMENT_MODULE(FVoxelModule, Voxel)