28 lines
626 B
C++
28 lines
626 B
C++
#pragma once
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#include "CoreMinimal.h"
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#include "UObject/Interface.h"
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#include "VoxelAgentInterface.generated.h"
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UINTERFACE(MinimalAPI)
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class UVoxelAgentInterface : public UInterface
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{
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GENERATED_BODY()
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};
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class VOXEL_API IVoxelAgentInterface
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{
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GENERATED_BODY()
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public:
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UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "Voxel|Agent")
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FIntVector GetAgentLocation() const;
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FIntVector GetAgentLocation_Implementation() const;
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UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "Voxel|Agent")
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FVector GetAgentPartialLocation() const;
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FVector GetAgentPartialLocation_Implementation() const;
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};
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