WebUI/javascript/imageviewerGamepad.js
2023-03-13 03:39:02 -05:00

36 lines
953 B
JavaScript

let delay = 350//ms
window.addEventListener('gamepadconnected', (e) => {
console.log("Gamepad connected!")
const gamepad = e.gamepad;
setInterval(() => {
const xValue = gamepad.axes[0].toFixed(2);
if (xValue < -0.3) {
modalPrevImage(e);
} else if (xValue > 0.3) {
modalNextImage(e);
}
}, delay);
});
/*
Primarily for vr controller type pointer devices.
I use the wheel event because there's currently no way to do it properly with web xr.
*/
let isScrolling = false;
window.addEventListener('wheel', (e) => {
if (isScrolling) return;
isScrolling = true;
if (e.deltaX <= -0.6) {
modalPrevImage(e);
} else if (e.deltaX >= 0.6) {
modalNextImage(e);
}
setTimeout(() => {
isScrolling = false;
}, delay);
});