feat(memory): add CMultipleAllocator for non-contiguous containers
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@ -17,7 +17,7 @@ NAMESPACE_MODULE_BEGIN(Redcraft)
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NAMESPACE_MODULE_BEGIN(Utility)
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NAMESPACE_MODULE_BEGIN(Utility)
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/** Dynamic array. The elements are stored contiguously, which means that elements can be accessed not only through iterators, but also using offsets to regular pointers to elements. */
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/** Dynamic array. The elements are stored contiguously, which means that elements can be accessed not only through iterators, but also using offsets to regular pointers to elements. */
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template <CElementalObject T, CInstantiableAllocator Allocator = FHeapAllocator> requires (!CConst<T>)
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template <CElementalObject T, CAllocator<T> Allocator = FHeapAllocator> requires (!CConst<T>)
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class TArray final
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class TArray final
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{
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{
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private:
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private:
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@ -17,7 +17,7 @@ NAMESPACE_MODULE_BEGIN(Utility)
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template <CElementalObject T, size_t N>
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template <CElementalObject T, size_t N>
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struct TStaticArray;
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struct TStaticArray;
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template <CElementalObject T, CInstantiableAllocator A> requires (!CConst<T>)
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template <CElementalObject T, CAllocator<T> A> requires (!CConst<T>)
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class TArray;
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class TArray;
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inline constexpr size_t DynamicExtent = INDEX_NONE;
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inline constexpr size_t DynamicExtent = INDEX_NONE;
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@ -24,7 +24,7 @@ using TDefaultBitsetAllocator = TInlineAllocator<(40 - 3 * sizeof(size_t)) / siz
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NAMESPACE_PRIVATE_END
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NAMESPACE_PRIVATE_END
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template <CUnsignedIntegral InBlockType, CInstantiableAllocator Allocator = NAMESPACE_PRIVATE::TDefaultBitsetAllocator<InBlockType>> requires (!CSameAs<InBlockType, bool>)
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template <CUnsignedIntegral InBlockType, CAllocator<InBlockType> Allocator = NAMESPACE_PRIVATE::TDefaultBitsetAllocator<InBlockType>> requires (!CSameAs<InBlockType, bool>)
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class TBitset final
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class TBitset final
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{
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{
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private:
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private:
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@ -13,7 +13,7 @@ NAMESPACE_MODULE_BEGIN(Utility)
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struct FAllocatorInterface;
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struct FAllocatorInterface;
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template <typename A, typename T = int>
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template <typename A, typename T = int>
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concept CInstantiableAllocator = !CSameAs<A, FAllocatorInterface>
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concept CAllocator = !CSameAs<A, FAllocatorInterface>
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&& requires (typename A::template ForElementType<T>& Allocator, T* InPtr, size_t Num, size_t NumAllocated)
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&& requires (typename A::template ForElementType<T>& Allocator, T* InPtr, size_t Num, size_t NumAllocated)
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{
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{
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{ Allocator.Allocate(Num) } -> CSameAs<T*>;
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{ Allocator.Allocate(Num) } -> CSameAs<T*>;
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@ -24,6 +24,9 @@ concept CInstantiableAllocator = !CSameAs<A, FAllocatorInterface>
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{ AsConst(Allocator).CalculateSlackReserve(Num) } -> CSameAs<size_t>;
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{ AsConst(Allocator).CalculateSlackReserve(Num) } -> CSameAs<size_t>;
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};
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};
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template <typename A, typename T = int>
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concept CMultipleAllocator = CAllocator<A, T> && A::bSupportsMultipleAllocation;
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/**
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/**
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* This is the allocator interface, the allocator does not use virtual, this contains the default of
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* This is the allocator interface, the allocator does not use virtual, this contains the default of
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* the allocator interface functions. Unlike std::allocator, IAllocator should be bound to only a object,
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* the allocator interface functions. Unlike std::allocator, IAllocator should be bound to only a object,
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@ -32,6 +35,14 @@ concept CInstantiableAllocator = !CSameAs<A, FAllocatorInterface>
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*/
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*/
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struct FAllocatorInterface
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struct FAllocatorInterface
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{
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{
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/**
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* If this flag is false, it is possible to allocate an address that has already been allocated.
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* Should be allocated according to the results given by the CalculateSlackReserve() family,
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* without needing to allocate memory of the same size as the allocated memory,
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* this is to support special allocators such as TInlineAllocator.
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*/
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static constexpr bool bSupportsMultipleAllocation = true;
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template <CObject T>
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template <CObject T>
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class ForElementType /*: private FSingleton*/
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class ForElementType /*: private FSingleton*/
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{
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{
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@ -43,13 +54,7 @@ struct FAllocatorInterface
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ForElementType& operator=(const ForElementType&) = delete;
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ForElementType& operator=(const ForElementType&) = delete;
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ForElementType& operator=(ForElementType&&) = delete;
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ForElementType& operator=(ForElementType&&) = delete;
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/**
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/** Allocates uninitialized storage. If 'InNum' is zero, return nullptr. */
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* Allocates uninitialized storage.
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* Should be allocated according to the results given by the CalculateSlackReserve() family,
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* without needing to allocate memory of the same size as the allocated memory,
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* this is to support special allocators such as TInlineAllocator.
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* If 'InNum' is zero, return nullptr.
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*/
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NODISCARD FORCEINLINE T* Allocate(size_t InNum) = delete;
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NODISCARD FORCEINLINE T* Allocate(size_t InNum) = delete;
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/** Deallocates storage. */
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/** Deallocates storage. */
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@ -107,6 +112,8 @@ struct FAllocatorInterface
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/** This is heap allocator that calls Memory::Malloc() directly for memory allocation. */
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/** This is heap allocator that calls Memory::Malloc() directly for memory allocation. */
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struct FHeapAllocator
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struct FHeapAllocator
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{
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{
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static constexpr bool bSupportsMultipleAllocation = true;
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template <CObject T>
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template <CObject T>
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class ForElementType
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class ForElementType
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{
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{
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@ -181,9 +188,11 @@ struct FHeapAllocator
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* The inline allocator allocates up to a specified number of elements in the same allocation as the container.
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* The inline allocator allocates up to a specified number of elements in the same allocation as the container.
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* Any allocation needed beyond that causes all data to be moved into an indirect allocation.
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* Any allocation needed beyond that causes all data to be moved into an indirect allocation.
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*/
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*/
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template <size_t NumInline, CInstantiableAllocator SecondaryAllocator = FHeapAllocator>
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template <size_t NumInline, CAllocator SecondaryAllocator = FHeapAllocator>
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struct TInlineAllocator
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struct TInlineAllocator
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{
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{
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static constexpr bool bSupportsMultipleAllocation = false;
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template <CObject T>
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template <CObject T>
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class ForElementType
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class ForElementType
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{
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{
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@ -264,6 +273,8 @@ struct TInlineAllocator
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/** This is a null allocator for which all operations are illegal. */
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/** This is a null allocator for which all operations are illegal. */
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struct FNullAllocator
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struct FNullAllocator
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{
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{
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static constexpr bool bSupportsMultipleAllocation = true;
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template <CObject T>
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template <CObject T>
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class ForElementType
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class ForElementType
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{
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{
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