RaspberryVehicle/Source/RaspberryVehicle/RaspberryVehicle.Build.cs

32 lines
523 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class RaspberryVehicle : ModuleRules
{
public RaspberryVehicle(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"Engine",
"InputCore" ,
"CoreUObject",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"RHI",
"Sockets",
"Networking",
"RenderCore",
}
);
}
}