Unreal-ModSupport/Source/ModSupportEditor/Public/ModSupportEditorStyle.h

31 lines
558 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Styling/SlateStyle.h"
class FModSupportEditorStyle
{
public:
static void Initialize();
static void Shutdown();
/** reloads textures used by slate renderer */
static void ReloadTextures();
/** @return The Slate style set for the Shooter game */
static const ISlateStyle& Get();
static FName GetStyleSetName();
private:
static TSharedRef< class FSlateStyleSet > Create();
private:
static TSharedPtr< class FSlateStyleSet > StyleInstance;
};